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Featured Album • Mar 22, 2025 15:51 • KR155E

Custom Virtual Boy Interactive Display insert for homebrew game Formula V. To be combined with the left side (“Contoroll”) of the basic Japanese inserts.

Featured Album • Mar 20, 2025 10:05 • The Internet Archive
News • Feb 11, 2025 23:16 • KR155E 1 Reply

A new preview version of VUEngine Studio has been released. As usual, this release comes with lots of improvements all over the place. Two big new features stand out, Intellisense and collaboration. Beyond that, the engine has seen a massive overhaul, and we finally wrote full documentation and even a beginner’s tutorial, available on vuengine.dev.

  • Added Intellisense support through a custom Language Server
  • Added experimental collaboration feature
  • Various engine improvements and new features
  • Finished documentation, including a beginner’s tutorial

Grab VUEngine Studio here.

Featured Video • Sep 21, 2024 18:20 • KR155E


News • Sep 08, 2024 14:55 • KR155E 9 Replies

A new preview version of VUEngine Studio has been released. Apart from the usual bug fixes and usability improvements, the highlights of this release are the improved build times and the new image quantizer that runs before conversion. Previously, images had to be indexed PNGs using the correct palette. Now, users do no longer have to worry about such things. In this context, the entity editor now also allows you to create HiColor (7 color frame blending) sprites. In addition, the font editor has been completely redesigned and now allows to create fonts of any size.

  • Added various quantisation options to image editor and entity editor’s sprite component
  • Reduced build times by building libraries only once and using only the CPU’s performance cores
  • Redesigned font editor
  • Redesigned application shell
  • Various QOL enhancements, addressing user feedback

Grab VUEngine Studio here.

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