Spice up gameplay a bit — powerups, takedowns, etc.
Planned experiments: Internet play with cross-platform (already have ports for Linux, WebAssembly and Gameboy Advance) matchmaking — depends heavily on capabilities of RetroOnyx’s Wifi adapter
Technology
Custom engine, written in modern C++
Full sound management system with priority handling, mixing, and positional stereo
Full 3D game engine (although rendering portion must work within VB constraints)
Build system that automatically optimizes assets for streaming from ROM to VRAM
I’m expecting to release a demo within the next month or two. Feedback is appreciated!
Also, thanks to everyone on the Discord channel who put up with my incessant questions (so far…)
PizzaRollsRoyce, did’nt realize you had so much power as a developer. If you want to make 3d sprites and backgrounds contact me myname is Morintari9146. on discord and always my services are 100% free.
Hey no genre can be “crowded” in the VB world, we need more and more games to play regardless of what category they fall into! I’ll keep a watch out for the demo release to try this out!