Original Post

there was an article i recall reading that mentioned how nintendo purposely limited which software devs were allowed to receive vb development units. effectively attempting to control the quality of the software, something which came back to bite them in the arse. less devs, less software, fewer sales, etc.

only, i can’t seem to find which article this was. does anyone else recall reading it? i do believe it was one hosted here on planetvb.

3 Replies

Lester Knight wrote

here was an article i recall reading that mentioned how nintendo purposely limited which software devs were allowed to receive vb development units. effectively attempting to control the quality of the software, something which came back to bite them in the arse. less devs, less software, fewer sales, etc.

only, i can’t seem to find which article this was. does anyone else recall reading it? i do believe it was one hosted here on planetvb.

Retro Gamer issue 64 page 59

http://www.planetvb.com/modules/articles/?s043163003

“Third party support which is usually so muscular w/ Nintendo hardware was surprisingly light on the ground. And it so transpired w/ Yamauchi’s orders. In a somewhat misguided attempt that the Virtual Boy only got the very best of standard software. He only sure that only a few select companies were allowed to see the technology and permitted to sign up for development. It was a bizarre method of quality control that ultimately backfired. As the system struggled to gain any kind of third party support after it’s catastrophic week sales. In fact only 22 games were ever released in it’s entire life span.”

Retro Gamer issue 64 Page 59 second column first paragraph.

thank you very much!

Lester Knight wrote

thank you very much!

Your welcome 🙂

 

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