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There needs to be a N64 homebrew scene. I have not found one homebrew N64 game. Does anyone even know how to program for this system? I tried to do the PS1, I would think it would be similar, except it would be on a cartridge. The main problem I had with the PS1 was that I could not get sound to work. I would think this would be easier since it’s a cartridge. Any idea how I can get started or point me in the right direction?

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From what I recall there are a couple of libraries. libDragon comes to mind. I found this on the NeoFlash site: https://www.neoflash.com/forum/index.php?topic=5959.0 | https://www.neoflash.com/forum/index.php?topic=5962.0

libDragon: https://github.com/DragonMinded/libdragon

Hope that helps.

Does anyone have any experience with the N64 flash carts? Have been debating on grabbing one, but not sure. Would get it mostly for the home brew scene.

I have an Everdrive 64. Works great, awesome compatibility, and can even play 64DD games. The only downside I can think of is if I forget to push reset before I turn off the console my progress won’t save.

VirtualChris wrote:
There needs to be a N64 homebrew scene. I have not found one homebrew N64 game. Does anyone even know how to program for this system? I tried to do the PS1, I would think it would be similar, except it would be on a cartridge. The main problem I had with the PS1 was that I could not get sound to work. I would think this would be easier since it’s a cartridge. Any idea how I can get started or point me in the right direction?

Well…Kind of,there are various examples:




But my favorite is a full 3D conversion,actually a hack to turn it into a New Game,it even has 64DD support: https://m.youtube.com/watch?v=ICPGjWlwrWc

Awesome. Had no idea it would do the DD games as well. Looks like I have found my next purchase. Thanks for the info!

RareGameCollector wrote:
Awesome. Had no idea it would do the DD games as well. Looks like I have found my next purchase. Thanks for the info!

You’re welcome 😉

One of, if not the main reason there isn’t really a Homebrew scene for N64 is because the system is really hard to program for. Hackers are getting better at it, but it’ll be a few years before you’re seeing them in spades.

If i’m not mistaken,it’s hard to program for the N64 due to the fact that programmers had to create their own microcodes.

 

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