I have released a playable mockup of a scifi-themed Metroidvania game called “Null Pointer”. This demo was built using the VBJaEngine as a test drive for both the engine and a few design ideas I had. It consists of a single small room to walk around in.
I wanted to see how my mockup screenshot would work in motion, also I wanted to try out my idea for a pseudo 3d effect based on parallax scrolling.
I have lots of ideas for an action platformer and I would love to make more out of this tiny mockup. At my working pace, don’t expect anything before 2030, though. 😉