This is actually a listing of everyone’s personal favorite 10 games, can include any game even demo’s.
The Top 10 according to my preference:
1) Hyper Fighting
2) Wario Land
3) Bound High!
4) Faceball
5) Snatcher (Demo)
6) Space Squash
7) Panic Bomber
8) Mario Clash
9) V-Tetris
10) Water World
Anyone else have a list?
Whoa, 4 of my top 5 are released after VB was cancelled proving that given time it could have been something truly special.
Every time I think about this, my favorites have changed. Here are my picks:
1. Bound High
2. Space Squash
3. Jack Bros.
4. Galactic Pinball
5. Virtual Bowling
6. Vertical Force
7. Insmouse No Yakata (more for having great artwork and being a Lovecraft-inspired game)
8. Wario Land
9. Hyper Fighting (working on a homemade link cable to really start enjoying it!)
10. The GameBoy emulator program from the Virtual Fall competition…I hope that receives further updates for our enjoyment!
1. Hyper Fighting
2. Faceball (thunderstruck’s build-your-own-game version)
3. Insmouse No Yakata (HorvatM’s build-your-own-game version)
4. Galactic Pinball
5. Panic Bomber
6. Space Squash
7. Virtual Boy Wario Land
8. Jack Bros.
9. 3-D Tetris
10. V-Tetris
You have similar preferences when it comes to games Ben, very similar. 🙂
That means we both rock!
I think “Hyper Fighting” shouldn’t be listed in a thread like this, unless it’s available to the rest of us who would like to play it.
I would put “Bound High” as #1, though really “Wario Land” is excellent; perhaps BH doesn’t have its newness worn off. Starting from scratch WL would be #1.
“Water World” is worthless; it’s unfinished, would have been so much better if it didn’t have the same gameplay over and over. And over, and over. And over again…
Vertical Force is better than Water World, but equally (obviously) unfinished. Insmouse has to be around the worst, though I’ve never been able to play “Gundam”.
“Jack Brothers” is excellent, so is Space Squash — I never understood why it was “Japan Only” — the play is very good.
“Mario Clash” is okay, but the game gets boring after “winning”; I was the one who discovered the trick of “hitting the 1-UP sign” to get an extra-extra man. Getting the most extra-lives is the only way to win any of the “rocket-speed” levels…
1. Wario Land
2. Jack Bros
3. Red Alarm
4. Bound High
5. Galactic Pinball
6. Hyper Fighting
7. Panic Bomber
8. Faceball
9. Mario Tennis
10. 3D Tetris
At the moment anyway, although the top 3 are fairly consistent. I’m a sucker for Mario style platformers, Jack Bros is just awesome, and Red Alarm was the first Virtual Boy game I played, and for me, just screams Virtual Boy in every way.
I would agree to not include Hyper Fighting if there wasn’t the demo that’s available. My opinion of the game hasn’t changed between the demo and full version. It’s Street Fighter 2 on the Virtual Boy regardless of which version you play.
“Vertical Force is better than Water World, but equally (obviously) unfinished. Insmouse has to be around the worst, though I’ve never been able to play “Gundam”.
”
–Interesting, I don’t think I’ve heard that before about Vertical Force. What about it seemed unfinished? It’s been a while since I played, though I do remember it being fairly short…a few more levels would have upped the challenge somewhat.
Even though I loved the idea/look of Insmouse, I was very disappointed in the gameplay. The non-fluid movement and the weapon system might almost be tolerable for me if not for the time limit. That just makes it a chore, in my opinion of course O:)
“Jack Brothers” is excellent, so is Space Squash — I never understood why it was “Japan Only” — the play is very good.
— I wonder if they would have localized Space Squash later on? Seems like some games used to take years to make it over here. An updated North American version with a vs. mode sounds pretty sweet.
VB Fan wrote:
“Vertical Force is better than Water World, but equally (obviously) unfinished. Insmouse has to be around the worst, though I’ve never been able to play “Gundam”.
”HP Lovethrash wrote:
–Interesting, I don’t think I’ve heard that before about Vertical Force. What about it seemed unfinished? It’s been a while since I played, though I do remember it being fairly short…a few more levels would have upped the challenge somewhat.
‘Cause it just ENDS, suddenly! Several of the producers rushed to market to try to recoup some of their design expense, when rumors started about N dumping the system. Waterworld was like that; I remember a thread here about many unused images and features found in the ROM…
Even though I loved the idea/look of Insmouse, I was very disappointed in the gameplay. The non-fluid movement and the weapon system might almost be tolerable for me if not for the time limit. That just makes it a chore, in my opinion of course O:)
I agree; it coulda been sooo much better.
VB Fan wrote:
“Jack Brothers” is excellent, so is Space Squash — I never understood why it was “Japan Only” — the play is very good.
HP Lovethrash wrote:
— I wonder if they would have localized Space Squash later on? Seems like some games used to take years to make it over here. An updated North American version with a vs. mode sounds pretty sweet.
You may be right. There’s a lot of strategy in the game; it’s like playing pool in THREE DIMENSIONS — you hafta think about where the ball is going after hitting three walls. That’s especially true on the “bonus rounds”; you only have a split second to calculate the angle necessary to hit the SECOND star, or the second saucer, etcetera. Hit both same-images in sequence, get more points.
speedyink wrote:
1. Wario Land
2. Jack Bros
3. Red Alarm
4. Bound High
5. Galactic Pinball
6. Hyper Fighting
7. Panic Bomber
8. Faceball
9. Mario Tennis
10. 3D TetrisAt the moment anyway, although the top 3 are fairly consistent. I’m a sucker for Mario style platformers, Jack Bros is just awesome, and Red Alarm was the first Virtual Boy game I played, and for me, just screams Virtual Boy in every way.
I forgot about Red Alarm — it’s one of my favorites too! I think I’ve found every “easter egg”, including both Bikini Girls. (Think I’ve found every “secret room” in Wario Land, too!)
I would agree to not include Hyper Fighting if there wasn’t the demo that’s available. My opinion of the game hasn’t changed between the demo and full version. It’s Street Fighter 2 on the Virtual Boy regardless of which version you play.
I confess I haven’t run the demo. It’s kinda like WL, isn’t it? Two-dimensional sprites at various 3D planes? I wish we had a game that really had 3D players. Red Alarm did, though it was “wire frame”. It would be easier to make solid players that don’t rotate, than to make solid fully 3D rotatable sprites…
vb-fan wrote:
Space Squash — I never understood why it was “Japan Only” — the play is very good.
I believe that is best explained by Coconuts Japan only developing games for Japan and publishing games for Japan. I’m pretty sure that in each case where there is a North American counterpart for a game that Coconuts Japan published in Japan, the North American counterpart was developed by some other company and/or published in North America by some other company. Thus, in order for Space Squash to have been released in North America, some other company would have had to have taken it upon itself, since it wasn’t Coconuts Japan’s thing to try to publish games in foreign markets, and by the time any company may have had the thought of releasing it in North America, the Virtual Boy’s sales would have certainly discouraged them from taking the initial steps to do so.
Even though Space Squash didn’t make it to the U.S., you can still buy a copy in our modern setting. Yay Internet!
vb-fan wrote:
I forgot about Red Alarm — it’s one of my favorites too! I think I’ve found every “easter egg”, including both Bikini Girls. (Think I’ve found every “secret room” in Wario Land, too!)I confess I haven’t run the demo. It’s kinda like WL, isn’t it? Two-dimensional sprites at various 3D planes? I wish we had a game that really had 3D players. Red Alarm did, though it was “wire frame”. It would be easier to make solid players that don’t rotate, than to make solid fully 3D rotatable sprites…
Red Alarm kicks so much ass. Another little extra I love is all the different intro angles by hitting “A” at different times during the beginning.
Hyper Fighting is basically Street Fighter II (SNES, Genesis, TurboGrafx 16). So yeah, 2D sprites and backgrounds. I wouldn’t want to play street fighter with 3D models, would have been like Virtua Fighting for the 32X.
Like speedink said its special as it’s a retro throwback and was readied for the 20th anniversary of VB. it’s unfortunate that not everyone can own HF but we can all play the Demo. I actually have the demo on my FlashBoy+ because my friends are obsessed. 😉 They are just as happy with the demo though as the full game is just more fighters and zones.
I only got the full game because as a child SF2 was one of my top games and I just had to get the full game. Otherwise the demo is plenty enough for most people.
1. Virtual Boy Wario Land
2. Red Alarm
3. Teleroboxer
4. Jack Bros.
5. Bound High!
6. HyperFighter Demo
7. Mario Tennis
8. Galactic Pinball
9. Vertical Force
10. V-Tetris
I never really got into Red Alarm because the wire frames confused me to much. I also struggle to enjoy Galactic Pinball but everything else you mentioned rocks!
Since I started using my Google cardboard and retroarch app in B/W with a ps3 controller. And have to say playing it more than ever
Wario land
Panic Bomber
Mario Tennis
Mario Clash
Galactic Pinball
Virtual Pro Yakyuu ’95
Space Squash
Jack Bros
Virtual Fishing
Red Alarm
Close:
Blox 2
3D Tetris
Virtual Lab
Teleroboxer
Vertical Force
Every post without Vertical Force at least on the top ten!!! makes me cry a little.
Even though I haven’t even tried 10 games in total, I have tried some of the best and some of the worst.
I would like to say that my favorite VB games are:
1. Vertical Force
2. Jack Bros.
3. Space Squash
4. Wario Land
5. Red Alarm
In the bad end are the usual suspects, such as Virtual Fishing and Baseball.
With this said, I would like to add that many of the VB games that made it to the release are not bad – just really not my favorite type of games, such as sports games and puzzle games.