Our member Jorgeche has released a new demo of his VB Game Development Kit, a technical demo of a sprite and scroll engine written around the Virtual Boy graphical arquitecture.
The new demo looks basically the same as the first one from april, but now it runs under a dynamic engine that loads every thing from a definition table making it easier to develop. It now has a correct game structure, a time flow control (i believe it is at least 90% accurate) and debugging information.
To access the debug screens press START, and in the pause screen press A+B simultaneous.
If you try it out, please feels free make any critic to help Jorge to debug and improve the engine’s performance and functionality.
Click the screenshot to download.