Since Dan is very busy working on it, I’ll tell everyone about his 3D engine project.
He found a 3D engine for the GBA (and other mobile, low powered systems) called Yeti3D.
He has made considerable alterations to it, and there are many more to come. This Page is a sort of visual history of it’s development, in reverse chronological order.
Things still to do:
1. Make it 3-D (as opposed to merely 3D)*
2. Increase Speed
3. Add features (and replace features taken out during conversion, such as lights.)
4. etc.
*Note that I use the term 3-D to refer to a stereoscopic image or system thereof, and 3D to refer to a polygon-based image or system thereof which produces only one image e.g. “next-gen” consoles.
This could make for some very cool games, if certain issues can be worked out! Keep up the good work, Dan! 😉
wow, thats pretty amazing, i just found this site and wanted to get in on all the vb stuff, i have done just some enhancements to my vb to the outside. hopefully i can post a pic of it.
Dan has re-enabled lighting and, along with the new screen-shots, he seems to cryptically allude to a speedup… Go check it out, now!!! (The link is in the first post of this thread.)
WOOT! Way to go Dan! 😀
Post Edited (01-26-04 22:02)