A new preview version of VUEngine Studio has been released. Apart from the usual bug fixes and usability improvements, the highlights of this release are the improved build times and the new image quantizer that runs before conversion. Previously, images had to be indexed PNGs using the correct palette. Now, users do no longer have to worry about such things. In this context, the entity editor now also allows you to create HiColor (7 color frame blending) sprites. In addition, the font editor has been completely redesigned and now allows to create fonts of any size.
Added various quantisation options to image editor and entity editor’s sprite component
Reduced build times by building libraries only once and using only the CPU’s performance cores
Redesigned font editor
Redesigned application shell
Various QOL enhancements, addressing user feedback
Thanks, got it!
What does the VUEngine showcase workspace main project include? I can find the background music of Virtual Warzone, pictures of zombies of Captain Sevilla and backgrounds of the platformer game. Is it hence a mixture of VUEngine based games?