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Jack Bros. for Virtual Boy FAQ/Walkthrough
by BHodges
Version 1.0
Created 12/14/08
This document Copyright 2008 by Brian Hodges. This FAQ is not to be posted
without explicit permission by me.
All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.
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Table of Contents
I. Introduction
II. Adjusting the Virtual Boy
III. Auto Pause
IV. Background Story
V. Getting Started
VI. Characters
A. Jack Frost
B. Jack Lantern
C. Jack Skelton
D. Pixie
VII. Enemies and Traps
VIII. Items
A. Special Attack Star
B. Invincibility Potion
C. Jack Shield
D. Time Clock
E. Key
IX. Basic Gameplay
A. Controls
B. How to Play
X. Walkthrough
A. Forest of Fairies
B. Grim Reaper's Cavern
C. Temple of Nightmare
D. Dragon's Belly
E. Mecha Fortress
F. Crystal Palace
XI. Secrets and Passwords
XII. Game Review
XIII. Special Thanks
XIV. Version History
XV. Contact Information
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I. Introduction
This is a FAQ for the Virtual Boy game Jack Bros. It contains instructions on
how to play, a complete walkthrough, passwords, and a mini-review.
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II. Adjusting the Virtual Boy
If you have never used a Virtual Boy before, here is how to adjust the screen:
On the screen that says 'Virtual Boy' and has squares in the corners, turn the
dial on top until you can see all four squares. Then use the sliding bar until
the screen is in focus.
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III. Automatic Pause
If you turn this on, the game will automatically pause after you have been
playing for 30 minutes to remind you to take a break and rest your eyes.
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IV. Background Story
Here is the story from the instruction booklet:
Every year on Halloween morning, the portal to the World of Fairies opens,
allowing a pathway to form between their world and ours. This year, the
mischievous Jack Brothers from the World of Fairies have decided to set off on
an adventure in our world. They will have to pass through the portal again by
midnight or be banished from their world forever.
The thrill of their adventure takes their mind off the clock, and before they
know it, the 11 o' clock hour is upon them. As they start to race through the
long pathway to their home, Pixie the Fairy appears and offers to show them a
shortcut to the World of Fairies. The shortcut is dangerous and seldom used,
but if they used their regular route, they will not make it back in time. The
Jack Brothers have no choice but to follow Pixie and choose their battles
wisely. They can only hope that it's not too late ....
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V. Getting Started
On the title screen you are given the choice to either start a new game or to
enter a password.
Selecting Start will take you to the character selection screen. Use the left
control pad to highlight the character you want, then press A to begin.
On the password screen use the left control pad to select a number and press
A to enter it. If your password is accepted, you will start your game,
otherwise, you get an error message. To return to the title screen, press
Select.
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VI. Characters
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A. Jack Frost
Jack Frost attacks with snowballs. His attack is by far the weakest of any
of the Jack Bros., but he compensates by having a much faster fire rate than
the others. His special attack freezes all enemies for a few seconds.
Rapid Fire: 5
Attack Power: 1
Agility: 2
-------------------------------------------------------------------------------
B. Jack Lantern
Jack Lantern attacks with fireballs from his lantern. He is the weakest
character overall. His special attack damages all enemies.
Rapid Fire: 3
Attack Power: 2
Agility: 2
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C. Jack Skelton
Jack Skelton (aka Jack Ripper) attacks with a knife. It's attack power more
than makes up for his lack of a ranged attack. His special attack will kill
all enemies (except bosses) on screen.
Rapid Fire: 2
Attack Power: 5
Agility: 3
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D. Pixie
Beating Hard mode will give you a code to access Pixie. She has a very
powerful ranged attack, but you can only fire one shot at a time. Her
special attack has the same effect as an invincibility potion.
Rapid Fire: 1?
Attack Power: 5?
Agility: 3?
(Pixie's stats are not given in the instruction booklet, these are just
guesses.)
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VII. Enemies and Traps
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Slime
Slimes appear on the very first floor. They are very slow moving and can be
killed with a single shot from Jack Frost.
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Goblin Brothers
You first encounter the Goblin Brothers on the 2nd floor. They will drop
bombs. Goblin Brothers take two shots from Jack Frost to die.
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Lamia
Lamia appears on the 3rd floor and is the first boss in the game. She attacks
by shooting three plasma balls at you. These will ricochet off the walls, but
can be destroyed by your own shots. To kill her, shoot her in the head when
she pops out of a hole.
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Tomcat
Tomcat is first found on the 4th floor. She's very fast, but not that hard to
kill.
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Jack Traps
You first encounter Jack Traps on the 5th floor. Wait for the spikes to drop,
then quickly cross them.
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Elf
Elf is first found on the 6th floor. She fires arrows with her bow at specific
intervals. Dodge her shots then take her out!
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Boulder
These are first found on the 7th floor. You can push them, but can't pull
them. Boulders are handy for taking cover from enemy shots.
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Sinister Scar
Sinister Scar appears on the 8th floor and is the second boss in the game. He
looks like a giant skull. He will start out slowly moving around the room,
occasionally firing skulls out in all directions. Once he stops, he will fire
a long snake at you. Afterwards, he will begin crashing around the run in
an easy to avoid pattern. Every time he stops, he will fire a snake at you.
In order to defeat Sinister Scar, you just have to avoid his attacks while
firing at him.
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Paradice
Paradice is first found on the 9th floor. They are two spikes that will try
to trap you when you walk between them.
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Warp Tile
This are first found on the 10th floor. They will warp you back to the
previous floor. This can be used to reset boulders when you push them the
wrong way.
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Mystic Morgan
Mystic Morgan first appears on the 12th floor. He has the ability to disappear
and reappear.
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Furin
Furin first appears on the 13th floor. Furin has a shield that blocks all
frontal attacks.
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Poltergeist
Poltergeist first appears on the 14th floor. They run away when they see you,
but they carry clocks that give you 50 extra seconds!
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Vampire
Vampire is the third boss in the game and is found on the 15th floor. He
attacks with bats that can be destroyed by your shots.
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Double Lasers
These are first found on the 19th floor. They always come in pairs and fire
a laser between them. The problem is that if you kill one, the beam from the
other one will get you so you have to kill them from the side. You can also
use boulders to block the beams.
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Dark Zone
These are first found on the 20th floor. They are areas where you can't see
and can often hide enemies.
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Skelipede
Skelipede is first encountered on the 21st floor. He is very fast and spits
fire. His weak point is his head.
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Luminous Lex
Luminous Lex is first found on the 22nd floor. He cannot be destroyed, either
run away or block him with a boulder!
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Firebreather
Firebreather is first found on the 24th floor. He spits fire and like
Luminous Lex cannot be killed. Either avoid them or block them with a
boulder.
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Spider Orb
Spider Orb is found on the 25th floor and is the fourth boss in the game. He
is very tough and annoying. He fires a burst of five stars and if any of them
hit you, you will be paralyzed for a long time. His weak point is his eye.
-------------------------------------------------------------------------------
Angel
Angel is first found on the 27th floor. He attacks with a ball and chain.
These can be hit with your shots to bounce the chain back at him.
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Cyclops
Cyclops first appears on the 31st floor. He is very tough and can cause
earthquakes that stun you for a second.
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Wybern
Wybern is found on the 40th floor and is the fifth boss in the game. He is
a dragon that shoots out a large flame. The entire floor is also covered in
Jack Traps.
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Belzoff
Belzoff if found on the 60th floor and is the final boss in the game. He has
two forms. In his first form, he shoots three fireballs at you. There are
also two Jack Traps, these do a lot of damage so avoid them at all costs.
Don't use any special attacks on his first form, just keep hitting him. Once
his life meter hits zero, he will transform into his true form. He will now
have a HUGE life meter. He will spit flies at you, you can kill these with
your shots. He will also spit five fireballs at you. The Jack Traps are still
there. Unload all your Special Attacks and just keep hitting him.
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VIII. Items
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A. Special Attack Star
These allow your character to unleash special attacks.
-------------------------------------------------------------------------------
B. Invincibility Potion
Picking up an invincibility potion makes your character invincible for about
ten seconds.
-------------------------------------------------------------------------------
C. Jack Shield
Jack shields will surround your character with bubbles and will allow you to
take up to three hits before losing time.
-------------------------------------------------------------------------------
D. Time Clock
Time clocks will increase your timer by the number displayed on the clock.
-------------------------------------------------------------------------------
E. Key
Keys are the most critical item in the game. Each area has a certain number
of keys, you have to collect them all in order to exit the area. Keys that
you are still missing will be displayed on your radar as stars.
*******************************************************************************
IX. Basic Gameplay
-------------------------------------------------------------------------------
A. Controls
Left Control Pad: Moves your character
Right Control Pad: Fires in the direction you press (like in Robotron)
A and B: Fire in the direction you are facing
R Button: Launch a Special Attack
Start: Pauses the game
Select: Toggles autofire on/off
-------------------------------------------------------------------------------
B. How to Play
The object of the game is to make it through all the floors before the timer
runs out. The timer doubles as your life meter, taking damage from enemies
decreases the amount of time you have left. Once you run out of time, the
game is over. You are given the chance to continue, but you must start back
at the very beginning of the current world.
Each floor (excluding boss stages) has a certain number of keys. You must
collect all of the keys before you can move to the next floor. Keys appear
as stars on your radar. Once you have all the keys, the exit will open. Jump
down to move on to the next floor.
*******************************************************************************
X. Walkthrough
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A. Forest of Fairies
...............................................................................
Floor 1
Pixie:
"Collect all the keys you find! When the goal appears, jump down from there.
The only enemy here is Slime. Defeat him quickly and let's be on our way!"
The first floor is very straight forward. Go south a few steps to collect the
first key. To your right is a Slime, take him out then proceed east, then
south and grab the second key. There is another Slime below you, take him out.
Head west and take out the last Slime on the floor. Grab the final key and
Pixie will pop back in.
Pixie:
"Once you have the keys, look for the goal! The goal is marked by the letter
[E] on your radar."
Follow her advice and head east to the exit.
Pixie:
"This is the goal! Jump down to the floor below! To jump down, press the
Control Pad in the direction with no walls. Then you can get to the next
floor! See? It's easy!
"
Go ahead and hop down to the second floor.
...............................................................................
Floor 2
Pixie:
"Watch out for the Goblin Brothers on this floor! They like to drop bombs so
be careful!
Grab the two keys at the start, then head left and pick up the Jack Shield.
There will be a Goblin Brother coming towards you, take him out! Head north
and take out the other Goblin Brother. Grab the key on the right, then head
northwest and get the other key. Go south on the path to the far left and
make your way to the exit.
Pixie:
"Lamia is just ahead. Use your weapon against Lamia's plasma attacks. The
enemy's HP is displayed on the bottom right. This is the enemy's life meter."
...............................................................................
Floor 3
The 3rd floor is a boss battle with Lamia. She is very easy to beat. Her
primary attack consists of a burst of three plasma balls. The only thing you
have to be careful of is the fact that these will ricochet off the walls.
It's a whole lot easier just to destroy them with your own shots.
To beat Lamia, just shoot her in the head whenever she pops out of a hole. You
most likely won't have a lot of time left, so go ahead and use a special attack
if you need to.
-------------------------------------------------------------------------------
B. Grim Reaper's Cavern
...............................................................................
Floor 4
Pixie:
"Look out for Tomcat's surprise attacks! She'll attack when you least expect
it, so be on your guard! Enemies may have keys also."
Start by heading south. Kill the slime to reveal a key. Continue south and
you will run into a Tomcat. After taking her out, head left and kill the
Goblin Brother. Head to the southeast corner of the floor and kill the Slime
to get another key. Head all the way to the left and pick up the clock for
extra time.
Head north and kill the Slime to get the final key. Now head for the exit,
take out the last Tomcat and jump down to the next floor.
...............................................................................
Floor 5
Pixie:
"Watch out for the Jack Traps on this floor! When the Jack Traps are down
it's safe to step on them. Don't step on them when they pop up!"
Head down the right side of the floor, killing the Tomcat. When you reach the
Jack Trap, wait for the spikes to drop, then quickly cross it. Grab the key,
then head to the bottom right.
Grab the key here, then head left. Grab that key, then head to the far left
of the floor to grab the remaining key. Then head for the exit and jump down.
...............................................................................
Floor 6
Pixie:
"Wait a minute ... I hear something ..... a bow? Sounds like Elf is around.
Avoid the arrows and try to defeat her!"
Start by heading due east and grabbing the key, then head south. Next head
west and grab the key and potion. While you are invincible, head west,
grabbing the key and plowing through Elf. Head north, grab the key, then
head north some more. Grab the clock and head east killing the Goblin Brother
and Elf. Head south and grab the key and then head towards the exit.
...............................................................................
Floor 7
Pixie:
"The path is blocked by boulders. You can push the boulders, but you can't
pull them. Move the boulders carefully or you can't go through."
Head north and grab the key. Then head south, pushing the boulder out of the
way so you can go to the right. Now go right and down. Slowly push the
boulder down, making sure you don't get hit by one of Elf's arrows. Wait for
her to turn and fire away from you, then take her out. Grab the key and then
continue heading down straight for the exit.
Pixie:
"You must defeat Sinister Scar to escape here! When Scar stops moving, look
out! You'll be attacked by snake!"
...............................................................................
Floor 8
The 8th floor is a boss battle against Sinister Scar. He will attack by
shooting skulls in all directions. After a while he will stop, a giant snake
will shoot out towards you. He will then start crashing around the room. He
will stop and shoot another snake at you, then start crashing around again.
All you have to do is avoid his attacks, while constantly shooting him. Don't
be afraid to use a special attack if you start running low on time.
-------------------------------------------------------------------------------
C. Temple of Nightmare
...............................................................................
Floor 9
Pixie:
"Oh, no, it's Paradice! If you try to pass between them, you'll get caught in
the middle. It's all timing so try not to get caught!"
Start off by running north. Don't worry about getting caught by Paradice, as
long as you'll keep moving, you'll be fine. Grab the key and while the trap
is resetting, move back down.
Keep going south, you will run into three Slimes, they shouldn't be any trouble
at this point. Continue south and STOP right before the Paradice. The idea is
to go forward and then dart back, setting off the Paradice. While they are
resetting, grab the key and head to the exit.
...............................................................................
Floor 10
Pixie:
"This is the Warp Tile. You can warp somewhere. If you warp, the boulders
will reset themselves. Use it when you get into trouble, ok?"
The Warp Tile will take you back to the 9th floor if you step on it. This
sounds crazy, but go ahead and step on it now. Once you are back on the 9th
floor, go to the exit. You will get a message about a Secret Bonus and 20
extra seconds will be added to the clock. Jump back down.
Head north, ignoring the Warp Tile this time. (Sorry, but going back up a
second time won't give you more time.) Take the path to the right, you want
to push the boulder to the LEFT. Grab both keys and head north. Wait for Elf
to turn her back, then kill her. Proceed to the next floor.
...............................................................................
Floor 11
Pixie:
"Hey Jack are you using the + Button on the right? It's gonna be tough if
you don't know how to use it."
Time to put Pixie's advice to good use! Head north, when the Tomcat charges,
back away while firing with the right control pad. Grab the key, then head
south. Take the path that branches right. Grab the key, then continue
heading south.
Make your way pass the Jack Traps and head right. Grab the key. You will
see two exits, if you head north you will pick up two 20 sec clocks. Take
care of the Goblin Brother and jump down to the next floor.
...............................................................................
Floor 12
Pixie:
"Mystic Morgan is here so don't let your guard down! He'll appear suddenly and
use his magic powers on you."
Head left and step on the Warp Tile, it will take you to the bottom left of
the level. Now head left, grab the special attack star and the potion. Head
north and step on the Warp Tile. Head left and jump down to the 13th floor.
...............................................................................
Floor 13
Pixie:
"There's Furin just up ahead. Furin has a shield so you can't attack from the
front. Your attacks will be blocked. Attack from behind or from the side!
Good Luck!"
Follow the path to the right. When it begins going north, you will be
ambushed by a Tomcat. Continue following the path and you will be attacked by
a Furin. Kill Furin by retreating and continuing to fire. You will be able
to hit him when the path bends.
Once Furin is dead, continue back along the path. When the path splits, head
northeast and jump down.
...............................................................................
Floor 14
Pixie:
"There's a Poltergeist. It's rumored he has something very useful. He's
quite quick to run away, so don't lose him!"
The item Pixie is referring to is a 50 second clock, so be sure to kill any
Poltergeists you see.
Start by going northwest and grab the key. Now go back and take the path to
the south. Grab the clock and head south. Get the key, then head west.
Head south then take the path to the right to get another key. Continue east
and follow the path south. Continue following the path all the way to the
left to get the final key. Head back east and north until you hit the wall.
Head west and follow the path to the exit.
Pixie:
"Vampire is on the next floor. He controls the vampire bats so watch out!
...............................................................................
Floor 15
The 15th floor is a boss battle with Vampire. He will attack with bats, you
can destroy these with your shots. The floor is also a conveyor belt that
changes direction every few seconds.
Vampire isn't too difficult and if you managed to track down a couple of
Poltergeists in the previous level, you should have plenty of time. Use
the left control pad to stay directly beneath him and hold up on the right
control pad to continually fire on him. Shoot any bats that get too close.
-------------------------------------------------------------------------------
D. Dragon's Belly
...............................................................................
Floor 16
Pixie:
"There's a lot of goals on this floor. The best goal is .............. Hmm
.... Sorry, I forget."
There are eight keys on this floor and four of them are inside of enemies, so
you are going to have to use your radar to track them down. Once you manage to
get all of the keys, EIGHT exits will appear! The best one that Pixie was
talking about is the one on the bottom right. This one let's you jump down
right next to the exit for floor 17, this is great because that floor contains
an army of enemies that you're better off just avoiding.
Remember: best exit = bottom right
...............................................................................
Floor 17
Pixie:
"After you go down, make sure you check the area. There may be enemies
standing right next to you."
This is a very tough floor, there are tons of Tomcats and Furins to deal with,
unless of course you chose the correct exit on the previous floor. There's
no keys on this floor, so just jump right down to the 18th floor. If you
chose the bottom right exit on the 16th floor, you will be right next to the
exit here AND will get a 20 second secret bonus to boot!
...............................................................................
Floor 18
Head north and grab the first key. Kill any Slimes in your way and run across
to the left when the Jack Traps are down, you have to keep moving to avoid
the Paradice. Continue left and grab the other key, then jump down the exit.
...............................................................................
Floor 19
Pixie:
"There's a weapon here called Double Lasers. They face each other and a beam
shoots out in between them. To destroy it, approach from the side. If you
try to attack from behind, you'll get hit. You can block the beam with a
boulder too! Move the boulders around carefully!"
Head north until you see the boulder. Instead of pushing it, head south.
Destroy the laser. Head back up and go right. Now head down and kill the
second laser to eliminate the beam. Grab the key. If you want, you can
kill the other two lasers at the bottom the same way to get powerups or you
can head north. Now push the boulder up. Go down, left, and up and kill the
laser. Now work your way back to the right side and kill the other laser.
Grab the 20 second clock then go get the key. Now just jump down to the 20th
floor.
...............................................................................
Floor 20
Pixie:
"see how the floor's hidden in some places? That's Dark Zone. You'd better
be careful! Enemies might be hiding in there!"
Start by heading south as far as you can to grab a key. Then backtrack north
and take the path to the left. As you are heading down, be sure to grab the
clock on the right. Follow the path ALL the way down then to the right then
up then left to grab a key. Then head back down to the exit. Right above the
exit is a Dark Zone hiding the final key. Grab it then jump down to the next
floor.
...............................................................................
Floor 21
Pixie:
"Skelipede's here. His weak point is his head. But, he's really fast and
spits fire, so he won't be easy to beat!"
Start by heading north towards the keys. There's a potion here, grab it,
grab the two keys, then head for the exit.
...............................................................................
Floor 22
Pixie:
"Watch out for Luminous Lex! He moves around and shoots at you and he can't
be destroyed. Either dodge the beam or use a boulder to block it."
Luminous Lex isn't as bad as he sounds. Just make your way south, grab
all three keys, then jump down the exit. The one on the left gave me a 20
second time bonus.
...............................................................................
Floor 23
Pixie:
"This is an easy floor. But it looks like there are enemies so be careful!
Pixie wasn't kidding, this is one of the easiest floors in the game! Just
head north while holding UP on the right control pad and you won't have any
trouble. I took the exit on the right, I don't know if the one on the left is
any better or worse.
...............................................................................
Floor 24
Pixie:
"Firebreathers! They spit out flames and get in your way! They're really
strong so you can't defeat them! Either dodge the flames or block them with
a boulder."
Head south, avoiding the flames as you go. When you get to the bottom, go
left and then push the boulder up to block the Firebreather. Grab the key
and go up. Wait for the second Firebreather's flame to go out, then continue
north. Grab the second key and head up to the exit.
Pixie:
"Spider Orb is your next opponent. He has 6 arms and shoots a beam from his
eye. If the beam hits you, you'll be temporarily paralyzed."
...............................................................................
Floor 25
The 25th floor is a boss battle with Spider Orb. His weak point is his eye,
his legs will move in and out of the way. When he pauses, he will shoot a
burst of five stars. DO NOT GET HIT BY THESE. They will cause you to be
paralyzed for a LONG time, during which you can still be damaged by his normal
attacks. Don't be afraid to use all of your special attacks here.
-------------------------------------------------------------------------------
E. Mecha Fortress
...............................................................................
Floor 26
Start out by grabbing the key on the left, then head north. Take the left
path, making sure to grab the two clocks (we'll grab the two on the right on
the way back down). Continue north and grab all four keys at the top. Now
go back down taking the path on the right. Grab the two clocks and continue
south, taking the path on the right. Grab the last key and step on the Warp
Tile.
Head down the left side. Grab the Special Attack Star, then go to the right
side of the level and get the other one. Then head back down all the way to
the exit.
...............................................................................
Floor 27
Pixie:
"This is Angel's floor. ... Why is Angel here? I think Angel was bored and
ended up here. Hit the ball and chain to attack Angel."
Start by heading north. Wait for the Firebreather's flame to disappear, then
quickly grab the key and head north. You can ignore the Angels, they will
stay in the center and their attacks are easy to dodge. Wait for the flame to
disappear then grab the 2nd key and the clock above it. Wait again for the
flame to disappear, then head west.
Again grab the key and clock and make your way south. Grab the last key and
then head down to the exit.
...............................................................................
Floor 28
Pixie:
"Hey, Jack! You know what? I don't know too much about this area. So I'm not
going to say anything for a while. Don't worry! If I come up with anything
I'll let you know!"
Start off by heading north, taking out any Mystic Morgans you encounter. Head
right then down. Now CAREFULLY push the boulder down until you are able to
get around it, then push it north to block the laser beam. Now head down and
to the right and do the same thing with the other boulder.
The path to the north is now clear, so head on up. There will be a 30 second
clock to your left and a special attack star to your right. Grab these and
continue up to the key. Now head back down to the exit in the bottom right.
...............................................................................
Floor 29
Again start out by heading north. Keep moving and grab the first seven keys
without stopping. To get the last one, you'll have to bait the Jack Trap,
then go up and back while it is resetting. Then just run straight south
without stopping and jump down to the next floor.
...............................................................................
Floor 30
Head north, then kill the Slime on your left. Avoid the Jack Trap and grab
the key, then head SOUTH and grab the 50 second clock. You'll get hit by the
Jack Trap while it's resetting, but you'll still net some time. Make your
way north avoiding the traps and collecting keys as you go, then take the exit
on the right.
...............................................................................
Floor 31
Pixie:
"Cyclops roams this floor. He's a powerful giant who can create earthquakes.
Attack several times to defeat him ... You can do it!"
Start out by heading south and grab the key. Then go left and up and grab a
key. Then head down and grab the last key and the star below it. Then head
to the exit in the bottom right.
...............................................................................
Floor 32
Head to the far left and go up. Kill Elf for a 30 second secret bonus. Then
go up and to the left and jump down.
...............................................................................
Floor 33
Head north and to the left. Continue up and step on the Warp Tile. Back on
the 32nd floor. Push the boulder down and head right. Continue south and
jump back down to the 33rd floor. Grab all of the keys and step on the Warp
Tile. Make your way right and up and push the boulder to the left. Go up
and jump down. Make your way to the exit on the lower left and jump down.
...............................................................................
Floor 34
Start off by pushing the boulder all the way to the right. Kill Elf and go
right. Wait for the flames to go away and grab the key. Then when it's safe
go right and grab the key and clock. Then head down and to the right to the
exit.
...............................................................................
Floor 35
Start by going north and to the right. Grab the key and then head left.
Grab the second key and then head up to the last one. Head to the exit on
the lower left.
...............................................................................
Floor 36
Stay in the center and kill the two Skelipedes, then step on the Warp Tile.
Again stay in the center, kill the two Skelipedes, then step on the Warp Tile.
All you have to do now is jump down to the 37th floor.
...............................................................................
Floor 37
Grab the potion and just follow the path as fast as you can. Collect the two
keys and then head to the exit in the lower left.
...............................................................................
Floor 38
Follow the path until you reach the area with the Jack Traps. Kill the Cyclops
for a key, grab the 30 second clock, then head to the top left. Grab the key
and then head right to the exit.
...............................................................................
Floor 39
Start off by pushing the boulder left. Then head north and to the right to
grab the two keys. Now just head left and down to the exit.
Pixie:
"This is Wybern's Fortress. He attacks by shooting flames and flapping his
wings. In addition, there are Jack Traps everywhere!"
...............................................................................
Floor 40
The 40th floor is a boss battle against Wybern. He is extremely difficult!
He shoots out a large flame from his mouth. On top of that the entire floor
is covered in Jack Traps! They will make their way up row by row. You should
have plenty of Special Attacks, so use them. Hit him anywhere to damage him.
-------------------------------------------------------------------------------
F. Crystal Palace
...............................................................................
Floor 41
Head left, set off the Jack Trap and then head down and grab the keys. Then
just head to the exit and jump down.
...............................................................................
Floor 42
Head north, running as fast as you can. Once you get both of the keys, head
back south to the exit. As long as you don't stop moving, the lasers won't
hit you!
...............................................................................
Floor 43
Head up then go left as fast as you can. Grab the potion, then the keys, then
go to the exit on the bottom left.
...............................................................................
Floor 44
Go north. Do NOT step on the Warp Tiles. Push the boulders right, then up
repeatedly, then continue north. Go all the way to the top and step on the
Warp Tile. Go left, avoiding the traps and drop down the top left exit.
Grab the two keys, then push the first boulder up and the second one to the
right. Head south to the exit, pushing the boulders left and down.
Go down and then right to the exit.
...............................................................................
Floor 45
Head left then up. There are a couple of Poltergeists here, the 50 second
clocks will come in handy, so try to get them if you can. Grab the two keys,
then head to the exit.
...............................................................................
Floor 46
Start by heading north. Go right when the path "appears" to split. Go south,
then west. Grab the key then head back east. Then go south and grab the
last key. Go north and take the THIRD path left to reach the exit.
...............................................................................
Floor 47
Start out by going north. In order to reach the keys, you need to push one
boulder up above the path and one into it to block the beams. Once you get
the keys, head left to the exit.
...............................................................................
Floor 48
Head east then north. Start on the left and make your way right destroying
all the lasers, then grab the key and any powerups they left. Make your way
north. This time start at the TOP and kill those lasers first. Grab the last
key and head to the exit.
...............................................................................
Floor 49
Start by going south, there is a key inside the Dark Zone, follow the path
around the left to get it. Head down, there is another key in this Dark Zone.
Now head to the exit.
...............................................................................
Floor 50
Make your way south then west. The first Dark Zones hide Firebreathers and the
second ones Angels. Grab the key then head to the exit.
...............................................................................
Floor 51
Carefully make your way north then east, avoiding the flames along the way.
Go north to grab that key first, then get the other one. Now head to the exit.
...............................................................................
Floor 52
Set off the trap then grab the key to the left. Set it off again and go north.
Ignore the clock and star, you'll be able to get them later. Now go north, set
off the trap and go left to get the key. Grab that potion and NOW get those
power ups the Jack Traps are guarding. Go to the exit when you are done.
...............................................................................
Floor 53
Start by going south then right and grab the key. Then go north and right to
get the other. Go north, grab a key, then west and grab the other one. Now
head south to the last key. Head east to the exit.
...............................................................................
Floor 54
The Jack Traps here only go off if you get between them. Go north and grab
the keys while avoiding the traps. Then make your way to the exit.
...............................................................................
Floor 55
This is a very easy floor. Take the time to kill all the Poltergeists you
can, you need the extra time! Once you get them all, head to the exit.
...............................................................................
Floor 56
Make your way north, killing Furins along the way. Grab the key in the top
left corner, then head to the exit.
...............................................................................
Floor 57
Push the boulder on the left to the left and the one on the right to the right.
Now go south and push the boulders on the left and right down. Then push the
center boulder left and head for the exit.
...............................................................................
Floor 58
Head north, kill the Tomcat for a key. Head north, then east, then south
for the other Tomcat holding a key. Take the path on the far right to the
exit.
...............................................................................
Floor 59
Kill the Furin for a key, then pick the other one up. Step on the bottom Warp
Tile. Kill Furin for the key, then pick the other one up. Step on the
tile on the right. Now step on the one on the left. Again kill the Furin
and get the two keys. Step on the Warp Tile on the left. Then the one on the
left then left again. Again kill the Furin and grab the keys. Step on the
bottom Warp Tile then the one on top. Head south to the exit.
Pixie:
"Finally, this is the last floor! Your last opponent is Belzoff, ruler of the
Monster World. He's a lot stronger than those other guys. Give it your best
shot, Jack!"
...............................................................................
Floor 60
This is it, the final boss battle with Belzoff! He will start out by spitting
three fireballs at a time, there are also a pair of Jack Traps to watch out
for. Just keep hitting him, DON'T use any special attacks yet ...
HOLY @#$%%, look at that energy bar! Now is the time to use those special
attacks! In this form, he will spit flies at you, you can kill them with
your shots. He will also shot five fireballs at a time. Keep hitting him
and he will eventually go down. The Jack Traps are still there and are still
the biggest cause of damage.
Once you beat him, just sit back and watch the ending!
*******************************************************************************
XI. Secrets and Passwords
Note: I got most of the following from KR115E's FAQ.
Hard Mode
To activate Hard Mode, while on the title screen press right, right, right,
right, right, right, left, left, left, right, right, right, right, right, right
on the left control pad. If you do it right, the message "FOR SUPER PLAYERS"
will appear.
Passwords
| J. Frost | J. Lantern | J. Skelton | Pixie |
| Norm Hard | Norm Hard | Norm Hard | Norm Hard |
---------|--------------|--------------|--------------|--------------|
Level 1 | ---- ---- | ---- ---- | ---- ---- | ---- 4649 |
Level 2 | 3267 2980 | 4965 3910 | 0246 9730 | ---- 1118 |
Level 3 | 8453 0854 | 5923 3570 | 2745 0385 | ---- 1708 |
Level 4 | 1309 2448 | 0919 2293 | 9537 4169 | ---- 1227 |
Level 5 | 7285 5331 | 2827 1396 | 3598 6228 | ---- 1917 |
Level 6 | 6378 5783 | 6313 3939 | 0531 0893 | ---- 5963 |
Note:
You must confirm the last number of Pixie's password by pressing L, R, Select,
and A simultaneously. Hard passwords only work when Hard mode is active.
*******************************************************************************
XII. Game Review
Jack Bros. is a great game and makes wonderful use of the Virtual Boy's
capabilities. The graphics are outstanding, especially during the cutscenes.
This game has some of the best music you can find on the system. And of course
the gameplay is a lot of fun. Definitely pick this one up.
Pros
- Awesome graphics.
- Awesome sound.
- Lots of fun to play.
- It actually has a story!
Cons
- Game is just a tad too short.
- The last level can be very frustrating.
*******************************************************************************
XIII. Special Thanks
Special Thanks to KR155E for his awesome FAQ on the game as well as his site
www.vr32.de.
*******************************************************************************
XIV. Version History
1.0 12/14/08 Completed FAQ.
*******************************************************************************
XV. Contact Information
You can contact me at Bhodges080@aol.com
I would appreciate hearing what you thought of this guide and any thoughts
you have for improving it. Be sure to let me know if I have missed anything.
*******************************************************************************
End
Jack Bros GameFAQ
GameFAQ by Brian Hodges • Last updated: Dec 14, 2008 • Version: 1.0