*******************************************************************************
Space Invaders: Virtual Collection for Virtual Boy FAQ
by BHodges
Version 1.2
Created 10/02/04
Updated 12/07/08
This document Copyright 2004 - 2008 by Brian Hodges. This FAQ is not to be
posted without explicit permission by me.
All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.
*******************************************************************************
Table of Contents
I. Introduction
II. Adjusting the Virtual Boy
III. Automatic Pause
IV. Background Story
V. Game Modes
A. Virtual 3D
1. Space Invaders
2. Space Invaders Part II
B. Original 2D
1. Space Invaders
2. Space Invaders Part II
C. Challenge
1. Time Attack
2. Score Attack
VI. Playing the Game
A. Basic Gameplay and Controls
B. General Strategies
C. Scoring
VII. My Best Scores
VIII. Game Review
IX. Special Thanks
X. Version History
XI. Contact Information
*******************************************************************************
I. Introduction
This is a FAQ for the Virtual Boy game Space Invaders: Virtual Collection. It
contains a list of controls, strategies for playing the game, and a mini-
review.
*******************************************************************************
II. Adjusting the Virtual Boy
If you have never used a Virtual Boy before, here is how to adjust the
screen. On the screen that says 'Virtual Boy' and has squares in the
corners, turn the dial on top until you can see all four squares. Then use
the sliding bar until the screen is in focus.
*******************************************************************************
III. Automatic Pause
If you leave this on, the game will pause every 30 minutes or so reminding
you to take a break and rest your eyes for a bit.
*******************************************************************************
IV. Background Story
The instruction booklet is in Japanese, so I don't know what the background
story is. From the title I am guessing that you are trying to repel an attack
by invaders from space.
*******************************************************************************
V. Game Modes
Press Start at the title screen to go to the selection screen. If you stay on
the title screen long enough, you will be treated to 3D animations of the
invaders.
There are three different modes of play, each with two games to choose from.
Press left and right on the selection screen to scroll between the three modes
and press A to select it. Then press up and down to highlight the game you
want and press A to start. If you want to go back to the selection screen,
press B.
-------------------------------------------------------------------------------
A. Virtual 3D
...............................................................................
1. Space Invaders
In this mode, the view has been tilted about 45 degrees so it looks like the
invaders are coming right at you. A cool 3D background has also been added.
Note that there is a heading for a 2nd player's score, could two player link
cable support been planned for this game?
It could just be me, but it seems like it is a lot easier to line up your shots
in this mode than it is in 2D.
...............................................................................
2. Space Invaders Part II
Just like above.
-------------------------------------------------------------------------------
B. Original 2D
...............................................................................
1. Space Invaders
This is just like the original arcade game, except instead of white and black,
it is red and black. There is also a place for a 2nd player's score.
...............................................................................
2. Space Invaders Part II
A more or less straight port of the arcade sequel. The first thing you will
notice is now the barriers have the level number on them. The saucers now will
carry in more invaders, so you have motivation to go after them. There is also
now a blinking saucer that can only be destroyed between blinks. Finally,
there is new type of invader that will split in two when hit.
-------------------------------------------------------------------------------
C. Challenge
The Challenge games are actually just single stage version of 3D Space Invaders
and Space Invaders Part II. Both games keep track of your score and time.
...............................................................................
1. Time Attack
The goal here is to clear the screen of enemies as quickly as possible. You
only get a single life to do this. There is only one stage, after completing
it, you are shown a brief animation then go to the high score screen.
Afterwards you are taken back to the title screen.
...............................................................................
2. Score Attack
The goal here is to get a high score. You are given three lives. If you
score more than 1,500 points, you will earn an extra life. Like Score Attack,
there is only one stage.
*******************************************************************************
VI. Playing the Game
-------------------------------------------------------------------------------
A. Basic Gameplay and Controls
The object of the game is to destroy all of the invaders. You can only have
one shot on the screen at a time. There are four barriers you can hide behind.
These barriers can be slowly destroyed by your or the enemies shots.
The game is over when you lose all of your lives or the invaders reach the
bottom of the screen.
You move by pressing left or right on either control pad. You shoot with A,
B, R, and L.
Pressing Select, Start, A, B, R, and L simultaneously will take you back to
the title screen.
-------------------------------------------------------------------------------
B. General Strategies
- Make your shots count! Your rate of fire is very slow, make sure you will
hit your target.
- You can block an enemy's shot with one of your own.
- The invaders speed up as their numbers diminish, so be sure to take out the
ones in the front rows first.
- You get an extra life when your score reaches 1500 points.
-------------------------------------------------------------------------------
C. Scoring
The invaders in the first two rows are worth 10 points each. The invaders in
the next two rows are worth 20 points and the invaders in the last row are
worth 30 points.
The saucer's point value is supposedly based on the number of shots fired. On
virtual-boy.org it says that if you hit it with your 23rd shot, then your 15th
shot after that you get 300 points. According to War Doc's FAQs, this is known
as the Furrer trick, named after the guy who discovered it.
In Part II, the blinking saucer is worth 500 points.
*******************************************************************************
VII. My Best Scores
Virtual 3D
Space Invaders 2,890
Space Invaders Part II 2,450
Original 2D
Space Invaders 1,470
Space Invaders Part II 2,220
Challenge
Time Attack 1,140 1'34"17
Score Attack 1,980 1'49"30
*******************************************************************************
VIII. Game Review
Even though my favorite top-down shooter of all time is Galaga, I still enjoy
Space Invaders and have been playing it since the days of the Atari 2600. This
game not only includes faithful ports of the arcade versions of Space Invaders
1 & 2, it also includes a 3D mode where the invaders come right at you!
The biggest drawback with SI:VC, as with most of the Japanese VB games, is
that it is hard to find these days and will cost you an arm and a leg. If you
ever come across a cheap copy, I would definitely recommend you pick it up.
Pros
- Space Invaders is fun no matter what platform you play on.
- Includes the arcade original and its sequel.
- The backgrounds in the 3D mode look fantastic.
- Very challenging.
Cons
- Very challenging.
- Very little music and the sound effects are straight from the 70s arcade
machine.
- The invaders themselves could have used more of a graphical update in 3D
mode.
- The game doesn't save your high scores.
- This game is EXTREMELY rare and expensive.
*******************************************************************************
IX. Special Thanks
Special Thanks go to Ferry for his awesome site at www.virtual-boy.org which
was the source of some of the scoring information involving the saucers.
Special Thanks go to War Doc for his FAQs on the arcade originals.
*******************************************************************************
X. Version History
1.0 10/02/04 Created FAQ. Hopefully there will be better strategies and
more information on scoring in the next update. Also will try
to find out more specific information about the individual
modes.
1.1 09/18/08 Updated High Scores section.
1.2 12/07/08 Fixed typos in General Strategies and Game Review sections.
Updated My Best Scores section. Updated Time Attack and Score
sections.
*******************************************************************************
XI. Contact Information
You can contact me at Bhodges080@aol.com
I would appreciate hearing what you thought of this guide and any thoughts
you have for improving it. Be sure to let me know if I have missed anything.
*******************************************************************************
End
Space Invaders GameFAQ
GameFAQ by Brian Hodges • Last updated: Dec 08, 2008 • Version: 1.2