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Speed Guide for Teleroboxer for Virtual Boy
by BHodges
Version 1.1
Created 09/28/03
Updated 01/07/04
This document Copyright 2003-2004 by Brian Hodges. This FAQ is not to be
posted without explicit permission by me.
All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.
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Table of Contents
I. Introduction
II. Strategies
A. Pagero
B. Spokong
C. Dorihey
D. Bomkun
E. Prin
F. Ikanger
G. Tukikage
H. Bamsham
III. Special Thanks
IV. Version History
V. Contact Information
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I. Introduction
This is a Speed Guide for the Virtual Boy game Teleroboxer. It gives
strategies for beating your opponents as quickly as possible. These strategies
are for the title defense matches.
This FAQ is intended as a supplement to my main Teleroboxer FAQ, be sure to
check it out for additional information on this game.
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II. Strategies
The following strategies are for title defense matches. In these matches your
opponent will start the match in "panic" mode. Many of these strategies
require excellent timing and will take you a while to get down. They also
leave you open to attack, so if you aren't careful you will end up getting
mauled.
For each fighter I have listed two times, a Par and My Best. Par is how
quickly you should to beat each fighter after mastering the strategy and My
Best is the fastest I have ever beaten that particular opponent.
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A. Pagero
Par: 0:15.00
My Best: 0:09.70
Immediately charge up a machine gun uppercut and use it as soon as possible.
After it is finished, immediately charge another, use it and so on. If you
are fast enough, you should be able to beat Pagero without getting hit.
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B. Spokong
Par: 0:30.00
My Best: 0:18.92
Start off with a jab to make Spokong duck. Follow that up immediately with a
body blow to pop up his head. Follow that up by throwing uppercuts as fast as
you can. If you are fast enough you should be able to keep throwing uppercuts
until you win. If Spokong dodges an uppercut, wait for him to try to punch,
then block and counter with a body blow. If his head stayed down, you will
hit it and you can start throwing uppercuts. If his head was up, he will start
laughing, if you hit him quickly with an uppercut, you will stun him and you
should keep uppercutting as long as possible.
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C. Dorihey
Par: 0:30.00
My Best: 0:16.54
Throw an uppercut as soon as the match starts and keep throwing them until he
is stunned. Then hit him with a machine gun hook. Follow that up immediately
with an uppercut. Repeat until you win.
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D. Bomkun
Par: 0:40.00
My Best: 0:27.30
Throw uppercuts until Bomkun dodges. When he dodges throw a hook. Try to time
your uppercuts so that they connect as Bomkun is punching, this way he won't
dodge and you can land more hits. Once he is stunned, quickly charge up and
use a machine gun uppercut. Once the timer on his chest reaches 10, Bomkun
will stop attacking, you should try to get off as many machine gun hooks as
possible.
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E. Prin
Par: 0:45.00
My Best: 0:17.54
Start by throwing an uppercut. Continue uppercutting. When she tries to slap
you, block, then counter with a jab to the head. Once Prin is stunned, charge
up and use a machine gun punch. After the machine gun punch, she will be
stunned momentarily, if you are quick enough you can sneak in an uppercut.
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F. Ikanger
Par: 0:35.00
My Best: 0:19.96
Throw an uppercut whenever Ikanger tries to punch you. Once he is stunned,
charge up and use a machine gun hook.
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G. Tukikage
Par: 1:30.00
My Best: 0:42.00
Tukikage is the toughest opponent to beat in a single round. He wastes a lot
of time by going side to side and you must time your attacks perfectly.
What you need to do is throw a hook with the same hand he is attacking you with
(remember that his right hand is on the LEFT of the screen and his left is on
the RIGHT of your screen). Like I said it this is hard to do. When his meter
is flashing get ready. As soon as you land your next hook, you need to
IMMEDIATELY press up on both control pads and charge up a machine gun punch.
Unload as soon as it is charged, you must be really quick or he will block it.
He will block or dodge any other of your machine gun attacks, so don't try to
use them. Follow your machine gun punch with a quick uppercut. Keep doing
this until you win.
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H. Bamsham
Par: 0:40.00
My Best: 0:24.68
Keep throwing left hooks until Bamsham is stunned, then quickly try a machine
gun uppercut. Keep doing this until you win.
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III. Special Thanks
Special thanks go to skeg64 for his help on the Prin and Spokong
strategies. Special thanks go to SA2Tails for his strategy for beating
Spokong.
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IV. Version History
1.0 09/28/03 Created FAQ.
1.1 01/07/04 Made minor change to header. Updated some of my times.
Updated strategies for Prin, Dorihey, Bomkun, Ikanger, and
Tukikage. Deleted a sentence from the Contact Information
section.
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V. Contact Information
You can contact me at Bhodges080@aol.com
I would appreciate hearing what you thought of this guide and any thoughts
you have for improving it. Please let me know if I have missed anything or
have made any mistakes.
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End
Teleroboxer Speed Guide
GameFAQ by Brian Hodges • Last updated: Jan 07, 2004 • Version: 1.1