We spoke to the father of Bound High about his time at Japan System Supply and his unreleased work.
At Shoshinkai 1994, Next Generation magazine did an interview with the inventor of the Virtual Boy about its upcoming release.
We did an interview with the co-producer, game designer and programmer of Waterworld for the Virtual Boy.
John Szczepaniak spoke to Mitsuto Nagashima, developer of Red Alarm and 3-D Tetris about development of the former and much more.