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Home »
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Steve Okimoto
Management, Programmer • United States •
Nintendo of America Inc.
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Work History
The Pokémon Company International
Technical Project Manager
Working on technical projects for the Digital Marketing team. SCRUM, Agile Product Owner, technical communication and project management.
2016 - ?
Nintendo of America
Senior Manager, Developer Relations
Responsibility for Developer Relations Program, Developer Outreach Program, Tools and Middleware Program, Strategic Planning, Process Improvement, Product Evangelism.
2010 - 2015
Nintendo of America
Developer Relations Manager
Responsibility for Developer Relations Program, Developer Outreach Program, Tools and Middleware Program, Product Evangelism, 3rd Party Technical Support.
2000 - 2010
Nintendo of America
Software Engineering Manager
Recruited, Hired, and Managed a team of five software engineers to perform Third Party Software Development Support for Nintendo platforms - Nintendo 64, Game Boy Advance, Game Boy Color. ● Prepared and delivered presentations at Nintendo Developer Conferences. ● Visited Developers and Publishers, and advised them on technical issues.
1997 - 2000
Nintendo of America
Software Engineer
Third Party Software Development Support (Super NES, Game Boy Color, Nintendo 64, Virtual Boy).
1993 - 1997
Nintendo of America
Project Engineer
Responsible for internal projects including hardware development kits, retail merchandising displays for Game Boy. Tasks included project management, component specification, vendor coordination, circuit board design, layout, fabrication, board assembly, functional testing, FCC certification testing.
1991 - 1993
Boeing Commercial Airplane Company
Systems Engineer
Worked in Electrical Systems group for 747 aircraft. System level design and coordination between internal groups and vendors, for the Fuel Management and Quantity Systems.
1987 - 1991
Nintendo of America Inc.