Its ok
I used to go around to some people on here and pretend I had a prototype of the Mario game just to see if I could manage to get some info about the game or if anyone even had the prototype but no luck
I never went around taking fake images or trying to sell it online because I am not a scammer and will prob
We all have our opinions but for me if the 2P function only worked threw internet on some emulator like that online capability that some N64 emulator (whatever its called now) had then it would be more then enough
The point is that it must work on hardware to be considered a vb game but when you actually play the game in the dark the Oculus rift in my opinion is a much better option then playing it on the Vb system itself
Much more confterbale and no stand means easier to play on it
Yes the games might not work 100% on emulators but if you see the 2 videos I posted and the other 5+ ones found on youtube you would see at least when you see the VB games being played on the Oculus rift that it seems to have no lag what so ever
Also you can buy the hardware like the system and the games if your a collector or a game programer but for the rest of us I think Oculus rift is a much cheaper option since we get the system, all the games including the homebrew and if thats not enough the Oculus rift has over 30+ non-VB games atm
Lucky you,
Wish I had one of those but not paying that much just to stand and play video games on a small screen
Then again would be cool to have bunch of those for diff systems and open a small place where people pay/hour to play on them
Now lets not see only demos like the last competition but actuall finished games and ofcourse more Wireframe Library games
Maybe a Mario in Wireframe 😛
Thank you, finally worked
I was wondering why it never worked after seeing a image tutorial and I noticed the GBEMU.vb file was always empty then I tried the output file i named output1.vb and voila the games where in them
I read you need 2 mb to make it work on the vb hardware but whats the max mb that the flashboy will accept, 16 mb?
I assumed the outputfile you could name whatever so I called it exe but either path cannot be found or its not an internal command…can someone plz make a video on this?
I get a readme file that reads “…Open a
shell and type: rominjector.exe outputfile.vb rom0.gb rom1.gb … romX.gb
The created outputfile.vb will contain all specified roms.”
How to open a shell?
I click on a file I got called ROMINJEC.EXE and nothing happens, some black screen comes up and dissapears in a fraction of s sec
I drag a gb rom file to ROMINJEC.EXE but still nothing
I make a map called rominjector.exe outputfile.vb rom0.gb rom1.gb … romX.gb where I add the gb roms
I open the gb emulator but still no games in it
Also how are you supposed to add gb roms to the gb emulator and make it one vb file to use with the flashcart?
Affection: You can start by finishing the 2 virtual boy games Mario Kart: Virtual Cup and Mario VB then make a forum post once the game is finished and someone here will probably make a box art for you
The big problem is that not alot of VB carts around and the cheap once people already used so the key is to find cheap carts wherever and put your game into it unless you can make ur own cart with the chip insuide to store your game but finish the games and someone here will help you layer on with the box art, carts and so on