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Understood
@kidgamervbRegistered November 9, 2012Active 1 year ago
126 Replies made

vuefinder83 wrote:
This was first spotted in the Noteworthy Auction Thread by Ben Stevens…

http://www.planetvb.com/modules/newbb/viewtopic.php?topic_id=158&post_id=36810#forumpost36810

I recently acquired one, still new and unused in its original plastic. According to the seller it’s called a “Telecard”. Here’s some pictures of the front and back of the card, along with a little info on how the card was used.

That looks awesome 🙂

That’s a cool mod 🙂

Scooblee wrote:
Yuuup. Konami acquired Hudson somewhere around 2008-ish, I think? So that… complicates matters, if we’re having to look towards ‘Hudson’ for any answers.

Still nice that we received a response at all, I suppose.

It’s better than nothing 🙂

Somebody link 8ing our page so they can see how passionated we are about this system 😀
At the very least, there’s still hope in seeing the game in action someday…

Benjamin Stevens wrote:

KGRAMR wrote:
I bet it’s something akin to Teleroboxer, which would’ve been awesome.

It’s weird, though, that Eighting doesn’t seem to have made anything like Teleroboxer later on for any other system. It would be a shame if they had an idea for Gagaga-In that just got totally scrapped and then never found itself in any other form on another system. That’s why I think it could have been a one-on-one fighting game similar to Bloody Roar.

Although, given that it seems the concept was initially created long before the Virtual Boy’s launch, since the sketch seems to indicate that it was thought that the game, at one point, could have possibly been released in July of 1995 around the same time as the Virtual Boy, if it was indeed going to be like Teleroboxer, then maybe that’s why it got put on the back-burner, since they would have likely heard about Teleroboxer and then perhaps decided not to make something too similar to it.

Nevertheless, the fact that it was going to be “giant” robots is rather interesting. One would think that they would have wanted there to be interaction with other large obstacles or objects during the fights, such as with the destruction of buildings, etc. Otherwise, what point would there have been for the robots to be giant?

If it’s a Cyberbots-styled game instead of what i said then we really lost a potentially good game for the system. I mean, there’s destruction galore on that game…But knowing that these were the same people from Bloody Roar then i wouldn’t be surprised 😉

KR155E wrote:

Benjamin Stevens schrieb:

At the very least, I would like to know how the game would have played. Would it have been a one-on-one fighting game, where you see your character from the side and fight one-on-one battles similar to Ultraman’s, or would it have been a full 3D game where you look out of the eyes of your giant robot, and could you have moved around fully or would you have been stationary like with Teleroboxer? Have you tried asking her for details like that?

If I had to guess, I guess I’d go with a 3D one-on-one fighting game with play mechanics like Virtua Fighter and the use of polygons or the like, since Bloody Roar was released not too long after this one should have been, so perhaps ideas from this unreleased game made it into Bloody Roar.

The only information she could give me was that it’s a robot fighting game by Eighting.

ガガガイン はエイティング開発のロボット格闘ゲームと言う情報くらいしか 公表出来ません

I bet it’s something akin to Teleroboxer, which would’ve been awesome.

KR155E wrote:
It seems we’re out of luck for now, at least as long as Eighting still exists. Because of the possibility of a lawsuit against her, she is not willing to get the ROM dumped, share a video, or even more images from the design document. The fact that the game was never publicly announced doesn’t make it any easier to share anything. Her getting into legal problems doesn’t seem too far fetched, judging by how quickly her video was taken down in 2013…

At least I got to see photos of the cartridge, which I am allowed to share.

That sucks but at the very least we know that it exists and that’s a good thing indeed for the community 🙂 Now, how we’re going to get a hold of either Dragon Hopper or Zero Racers? I would love to see both in motion 😀

KR155E wrote:
First time I ever hear of this one. Unfortunately, the Wikipedia article does not provide any evidence or even proof of the claim that the game was planned for VB.

But as Dreammary suggested, hacking Panic Bomber to turn it into Puyo Puyo Tsu is possible. That and it’s a kick-ass game on it’s own so why not 😉 ?

Speaking of a Bound High! VidPro Card, look who i found on Twitter 😉
https://mobile.twitter.com/nakanishi_

vuefinder83 wrote:

DragonmasterDan wrote:
Awesome to see that this card turned up!

Fire-WSP wrote:
Nice find!

thitherton wrote:
That’s nucking futs! BRAVO!!!

retronintendonerd wrote:
Holy crap, dude! These are awesome!

Thanks, y’all! 🙂

KGRAMR wrote:
And nothing yet about a VidPro Card for Bound High! 🙁

Unfortunately, nothing yet.

Dreammary wrote:
Dragon Hoppers artwork is actually pretty different than the mock-up box showed.

Is this the mock-up box you’re referring to? If so, what are some of the differences you’re noticing?

I really do hope a VidPro Card exists for Bound High! As i’m a really big fan of the game 🙂

Scooblee wrote:
I figure it’s probably just a mistranslation or misprint of Space Squash.

Yeah, mistranslations often happend in these old french manazines :-/

CD Consoles January 1996 – Issue #13

CD Consoles December 1995 – Issue #12

CD Consoles November 1995 – Issue #11

CD Consoles June 1995 – Issue #8