Very cool find that i never saw before. Thanks to my experience in searching japanese stuff for the Atari Jaguar, maybe i’ll try to find where that pic exactly came from
John Linneman did a pretty awesome DF Retro episode about DKC + i give him two :thumpup: :thumpup: for even tackling about DKC on the VB. We never thought before that more work was done on it than ever before 🙂
I have to bust out my mednafen emulator for the Wii to test the New version of VUE plaformer. I hope in the future the engine allow the use of scanned images ’cause i have some pretty good ideas for some hombrew games for the VB. I’m not a coder but a artist so keep that in mind 😉
Nin wrote:
Hello…! This game is still in development, but I haven’t been posting updates here as to not confuse people and mislead them about this project, something I should have cleared up a while back.
This is not a homebrew. This is an indie game, which is not really something that I suppose belongs here. If you guys are interested in keeping up with progress on this, go check “http://reddit.com/r/yanworld”.
It would be cool if you managed to get the game running on a real Virtual Boy 😀 looks promising.
Hey,if you can i recommend you to download F-Zero X Climax for the everdrive,a awesome 3D remake of the last f-zero game released so far,but get the JPN ROM of F-zero X and patch it ’cause it support 64DD. And knowing the the Dreamcast community are reviving long-dead servers of even unreleased games like PBA bowling 2001,i think it’s possible to revive Randnet servers.
VirtualChris wrote:
There needs to be a N64 homebrew scene. I have not found one homebrew N64 game. Does anyone even know how to program for this system? I tried to do the PS1, I would think it would be similar, except it would be on a cartridge. The main problem I had with the PS1 was that I could not get sound to work. I would think this would be easier since it’s a cartridge. Any idea how I can get started or point me in the right direction?