Hi,
Which reproduction is this? Is this the cart from the CIB only release that was available on Uncle Tusk’s site or is this from another source? Would it be possible to see a photo of the PCB?
Since you can not be 100% sure you will be able to fit the FB limitations, can you share the estimated cost of the physical release? Will the physical release only be CIB or do you have plans to do a cart only run?
Do you have an estimated date of completion for the Patreon campaign?
My asking about the FB was more an inquiry about the ROM size. Will it be 2MB or less and fit on a FB or will your custom limited cart release be the only way to enjoy the game on hardware?
Is the front page news incorrect? The campaign info states this is a VB game that should get a PC port, while the front page news states it is a PC game that hopes to get a VB port.
Will the game get released to the public regardless of the campaign? And if so, what will you do to make the campaign ROM special? Do you have plans to make the game fit on a FlashBoy?
this is one of those threads that someone will obviously reply to that any USB cable will work…. but oddly enough, only the USB cable that came with my FB+ has ever worked for me.
From my understanding, this is a way to Flash one of his boards with a ROM. His boards do not use batteries, so in a sense, this is an upgrade to the FB? The cable in the side most likely plugs into a computer’s USB.
Somebody definitely wrote that by hand. They’re definitely following a model of how the company wants perspective letters to sound. But I feel as though that specific letter was written by hand.
If the ROM is larger than 2MB you’ll instantly alienate a lot of those interested in backing a ROM only project. Currently, the FB and FB+ are all that we have. Keven Mellot has plans for a new Flash Kit (later this year?) that should support larger ROMs. As of yet, no one owns one…
All of the homebrew/reproduction carts for sale on Uncle Tusk’s site and eBay were partially constructed from donor carts. Donors are not being pulled from an unlimited supply. I honestly feel like physical releases on a KS level are still a ways off. Kevin Mellott has been making great strides with shell reproductions, but last I read there is still no real solution for the connectors.
I often find this site is difficult to search through, so please forgive me if this is incorrect, but I do recall Kevin mentioning that he has a re-flashable board that can handle a larger ROM. You can contact him here for more complete answers: https://www.planetvb.com/modules/usercenter/index.php?section=profile&uid=14261
Just a thought, wouldn’t a Patreon be more suited for crowdfunding of a ROM only release or do you have more elaborate tier plans?
While I haven’t played the demo yet, I think at a $1 for the ROM you’re selling yourself short. The whole point of a campaign is to raise money. Something a campaign manager/campaign writer will remind you of throughout the entire process. LOL
Hello. If you plan to do a KS campaign to fund the creation of the software tools (game dev was not mentioned in your post) you need to complete this game, does that mean you plan to give the FB+ compatible ROM away separate from this campaign?
Kevin: Maybe not as a donor replacement (Until those spike in price) but as an alternative color upgrade for an existing collection or a custom project… $8 feels like a great price point.
What is the close up quality of these? How do they look and feel as compared to an original retail shell?
I’ve approached coders/artists about remaking Shadowgate for the VB for years. I’ve always wanted to rewrite the script, expand the story a little bit (a few extra rooms, multiple endings, etc), and add back in the black axe. I even contacted Dave Marsh once to try and get a better understanding of how they intended to implement it. I’ve always envisioned a VB version with the original NES 8-bit graphics.
I have no interest in coding again and it would take me forever to do the art. I never wanted to make it a year+ long project, so I gave up after a partial plotting of the script. I do think about this project, often….