akumie wrote:
why do people want bound high so much?I prefer to play full games of some non finished homebrew games like Super Mario, Mario kart: virtual cup (if creator adds original levels) and Silent Hill: Devil’s Lyric way more then bound high
Simple: most people don’t even have the opportunity to play Bound High!, let alone the other unreleased VB titles. It all stems from curiosity and being able to play something most people haven’t played.
I first learned of this game when I saw a magazine ad about a DVD version bundled with red/blue anaglyph glasses for an optional 3D effect. The fact that it was a game ported to DVD told me right then and there that it was probably of the same vein as Dragon’s Lair and Space Ace…only its arcade machine supposedly had this cool holographic 3D effect.
For that reason, I’d probably want to play it on one of those arcade machines-to get the proper 3D effect.
(How the heck DO they get 3D out of those things, anyway? Even on that YouTube video, it looks fairly convincing. The guy recording the video mentions a Sony Trinitron CRT display of some sort inside, but that can’t be all…OTOH, it could mean that I could get similar effects out of my Dell P1110 with the right equipment, which is a late-generation 21″ Trinitron display.)
*pops back into VR32 after a long hiatus*
Oh, crap, not this topic again.
The collectors who do have it certainly aren’t going to part with it. At least the Bound High! holders were nice enough to give us YouTube videos.
Meanwhile, my chances of even seeing Dragon Hopper in motion, let alone playing it, are as dim as ever from the looks of things.
We’ll just have to hope that someone at Intelligent Systems or Nintendo as a whole still has the code for these games somewhere.
There may be. There may not be.
I’m not clinging on to the hope that there’s a copy in private hands, though. My plan for getting a chance to play this game lies in getting employed by Nintendo themselves and then gaining access to whatever vault/archive may house this game. They’re the only ones who I can be reasonably sure even have a copy of this game left over.
Besides, if a copy did show up in private hands, I doubt that the owner will part with it easily, if at all-assuming said owner even wants to draw attention to the fact that they own an extremely rare unreleased game like this and put up with people begging to get their hands on it.
Nice work.
(For some reason, I’m tempted to look at the box art for Chalvo 55: Super Puzzle Action to compare to this…)
Is it me, or do I actually find the wall-eyed arrangement much easier to view than the cross-eyed one, contrary to everyone else here?
Surprisingly enough, I CAN view the cross-eyed images after a few seconds. Maybe it’s because they’re quite small, and most cross-eyed viewings are much larger and harder to focus on properly.
(Oh, and those red-and-black images still say “Game Boy” at the bottom…I would’ve figured that you would’ve altered that as well to match the new color scheme.)
I do have a soldering iron, solder, braid, and whatnot, but I’ve never had a lot of finesse with it-certainly not for precision soldering like that. Furthermore, my soldering iron has no temperature control-it’s the kind that plugs into an AC outlet, heats up to whatever its operating temperature happens to be, and melts solder (and plastic if I touch the metal portion somewhere I didn’t want it touching, generally where I’m not looking).
Thus, what I’m wondering is if you’d perform this service on VBs that have the problem, or better yet, sell VBs refurbished in that manner. I’d consider getting one.
“waste the time trying to get them to dump”? I thought your dumper was working! What could have delayed things to the point where someone had to hand you the ROMs to release? Or did you even have a dumper in the first place?
Oh, well. The ROMs are out (hopefully in good integrity so as to be playable), everyone knows what’s going on, and not one of those unreleased ROMs is Dragon Hopper (though I don’t think that whoever has it would want it released publicly for the sole purpose of preserving its value).
OTP = One-Time Program, or something along those lines?
(Then they’d truly be ROMs after the first write…I still don’t understand why all sorts of non-volatile memory types are referred to as ROM when they’re technically writable.)
The GB carts with dead SRAM batteries aren’t much of a problem. I have a 3.8mm bit to open them up, and one of them already had its battery replaced. Unfortunately, I overestimated on the other, which had a CR1616 rather than a CR2025; my replacement CR2032 couldn’t possibly fit in there! (Before you ask, there’s enough extra space in the GB carts to accomodate the extra thickness of a CR2032, and that extra thickness will let the battery last a good bit longer than a CR2025. However, all CR20xx batteries have a larger diameter than the CR16xx variety.) As for tabs, I just pull them off of the original battery, tape them to the new one with electrical tape, and solder them to the motherboard. Sure, they look a bit mangled afterwards, but you don’t have much other choice in a pinch!
Anyway, since they also use the same 3.8mm screws according to you, opening a VB cart up won’t be much hassle, nor will replacing any dead SRAM batteries.
That homemade flash cart with SRAM was pretty much what I was looking for, though you mentioned size limitations. That worries me, chiefly because the one VB game that holds my interest the most is probably one of the largest ones out there. (Then again, I’d have to be extremely lucky just to get a ROM dump, let alone the physical prototype…)
Speaking of battery-backed SRAM, I want to know three things:
-What screw holds the VB casing together? (I’d guess that it’s the same one found on Game Boy and SNES carts.)
-What battery would a VB game most likely use? (I had two GB games with shot SRAM batteries, so I bought two CR2032s, knowing that one of them would definitely take it. Much to my surprise, one of them had a CR1616 or something like that, which had a much smaller diameter and thus couldn’t be easily replaced with a CR2032…)
-Can someone hack a battery-backed VB cart into a sort of FlashBoy that has battery-backed SRAM?
I can’t believe I didn’t notice that earlier! We could always use more sound from all these unreleased games; screenshots tell a good deal about what it looks like, but show us nothing about how it all sounds.
(If only whoever owned a prototype of you-know-what would post a video like this on YouTube…)
Also, the video is quite flickery; it could be the camera making it more exaggerated, but that flicker is probably why people get headaches from playing the VB too long.
jojobean wrote:
i like the 2d games, kind of for the same reason you like the vector games. the 3d effect is wasted on me, since i’m primarily blind in one eye, so those games don’t really offer much. im a real die-hard, huh? i cant even see in 3d and i love this system.
You actually don’t have depth perception due to a blind eye, and still love the VB?
May I ask what the big draw of the system is in your case if you can’t even realize its biggest feature? Maybe it’s that you get a sense of immersion from peering into the visor, forgetting about the outside world and just getting immersed into the game…
DogP wrote:
Honestly… I don’t think it looks that fun. I’m not saying it wouldn’t be fun, but I haven’t seen anything from that game that gets me too excited about it. IMO Zero Racers looks much more exciting.DogP
And IMO, Zero Racers isn’t that interesting.
Let’s face it-we all have different tastes in games. (Unfortunately, people on System Wars boards have nothing better to do than to try and force those tastes on everyone else, but this luckily isn’t one of those forums.)
jojobean wrote:
it sucks that the only video doesn’t even have any action in it…i seriously would pay $5000 for that game. hell, I’d pay that for a dump of it that i can play on the flash boy or emulator. Seriously, if anyone has it and wants $5000 for a dump, let me know.
5000 US$? I know I want the game, all right, but that could buy me THREE high-end gaming computers!
Unfortunately, I have the feeling that whoever has it might want to charge even more, possibly up to a million or something. Worse off is that I probably wouldn’t be able to afford the game if I stumbled upon an opportunity, at least not at the moment.
Trev wrote:
Ha ha, Nameless… you’re obsession with Dragon Hopper is amusing at times. You’re not alone however, I too would love to play it. Dragon Hopper is rather special since, I forgot where it was exactly that I read this but, an article I read somewhere stated that the game was practically finished and even had it’s cover art and box done as well–it was just never mass-printed.So its cool to know that the game isn’t just some partially finished proto-type, it’s complete and out there… somewhere… over the rainbow… 😮
I can’t really explain it, though I really only show that obsession here. (On more general gaming forums, you’ll find me with a Spathi avatar and an obsession for Star Control II instead, for instance.) All I know is that I MUST play it! (Heck, I’ll even pass up Mother 3 N64 to play it!)
jojobean wrote:
if i had made the game i would want it to leak out so people could enjoy my hard work. its like an artist that never gets to show his work…its sad.as for dragon hopper. are there any videos of it anywhere?
Here’s the only one that I know of.
It’s very poor-quality (can hardly make out anything), and there’s no sound, but at least it’s a video.
I would also appreciate some video footage with SOUND (I still don’t know what the game sounds like at all), preferably with quality that isn’t crap (like the one video on this site) and also featuring some actual gameplay.
To further emphasize how much I want this game, I gave myself a proper avatar here. (I probably should have done that way earlier, but better late than never.)
Hypothetical situation time!
Let’s say that I really luck out and someone gives me access to a copy of Dragon Hopper somehow that I can play all I want, on the condition that I don’t leak it to the public.
Does that only apply to the game data itself, or would it be permissible for me to, say, Let’s Play the game and upload it all on YouTube for all to see?
They wouldn’t get the actual game from me, of course, but would showing off video footage of the game be problematic to these people?
I never figured that sunglasses would ever get THAT overpriced.
The only way that price tag for a pair of generic shades that just happen to have “VIRTUAL BOY” printed on them would be worth it is if all the VB’s unreleased games were bundled with it (or at least a single prototype of Dragon Hopper).
Oh, and they’d have to magically prevent the wearer from getting headaches no matter how long the VB is played.
NoC definitely exists, but I was under the impression that the VB only launched in Japan and the United States.
Too bad that none of the games happen to be prototype cartridges of Dragon Hopper. (No, I still haven’t given up on finding that game yet. Even if it takes me years…)