vb-fan wrote:
Guy Perfect wrote:
I’m pleased that the article goes into detail about users experiencing headaches when using Virtual Boy being mostly a matter of RTFM. Nothing says “I’m an opinionated, short-tempered dimwit” than getting a headache from Virtual Boy.Yeah but it was offset by a false statement:
“this was possibly a side-effect of the harsh red visuals but it’s just as likely that these users weren’t adjusting…”
It is NOT possibly “side-effect-of-harsh-red-visuals”. Anyone military or private-pilot knows red lights work just fine to operate in night situations; the only side-effect is it preserves “night vision”. You don’t see any army-brats whining or pilots smacking into things because of the “harsh red visuals”.
As if.
>:(
Nevertheless, it was an interesting read. I do appreciate it stating that most of the owners didn’t complain about headaches and that it was just blown out of proportion by the media. I’m heavily paraphrasing that, of course, but it’s true.
Lester Knight wrote:
ps1-ps3 controller. ps1 and ps2 can be connected to usb using a cheap $3-5 adapter. ps3 can be connected via bluetooth or usb using some software.d-pad = left dpad
buttons = right dpad
select and start = b an a
L1 and R1 = the trigger buttons
L2 and R2 = select and startit would be nice if someone built up a bunch of vb controller to usb adapters and sold them here. =)
This post basically sums it up nicely. There is a plethora of PlayStation-inspired USB controllers out there and they’d do pretty nicely.
You could even use the two analog sticks on more upscale generic USB controllers for the D-Pads and use the buttons for B and A and the trigger buttons for trigger buttons and start and select as start and select.
I’m surprised I didn’t see this earlier. I agree, he’s a great guy; over half my Virtual Boy games are from him, bought them all in one lot.
Very nice guy who went above and beyond.
VirtualJockey wrote:
Does anybody remember the story of the kid that released an Atari 2600 rom and lost out? He ended up getting murdered in a hotel room by some gal and a guy if I remember. Gruesome and horrible stuff.
I have never heard of such a thing, is there some source where I can read about this?
As for the original discussion, I think that if the ROM exists, it will more than likely surface eventually through either a fundraiser or someone selling the prototype itself.
Keyword: Eventually.
Nicely done. I myself wouldn’t want to change the Virtual Boy’s cosmetics, but you did a fantastic job. Spraying cans of paint can be a lot more difficult than it looks trying to get an even, unblemished surface.
Nice Super Mario tape, by the way. =P
Exciting news! I may need to get a FlashBoy+ now…
Hey! I actually read your review of the Virtual Boy when I was first considering getting the system – very nice indeed!
There seems to be an unending list of terrible games I’ve played. I’ll just try to hit the high points. =) Some awful games are actually still quite fun to play though!
NES:
-Jetsons
-Seicross
-Super Pitfall
-Robodemons (It’s actually really fun though!)
-Winter Games
SNES:
-Captain Novalin
-Pitfighter
N64:
-Superman 64
-War Gods
(Several fighters for the system are awful)
PS1:
-Bubsy 3D (This one takes the cake)
Gamecube:
-Aquaman
-Charlie’s Angels
Xbox 360:
-Brave: The Magical Warrior
-Dark Sector
Wii:
-Dragon Blade: Wrath of Fire
To be clear, the potential “first few levels” I referred to in my previous post was speculative based off the confirmed footage of VB Mario Land, not the homebrew. That’d be neat if the homebrew was completed as a full game, regardless if it is a project on hold or simply an engine.
I’ve never gotten a headache or dizziness from any video game. That would have to be a terrible feeling. It’s odd, because I can get car sick very easily if I’m not riding in the front, which didn’t start happening until I started driving…
I’m a Virtual Boy noob, but as far as I know, the game was not very far into development at all. Instead, they (Nintendo) decided to take a shortcut and flesh out the mini-game of Mario Land VB, Mario Clash, into a full-fledged arcade-style game that we know of today. Shortly after, the Virtual Boy’s rapid decline was beginning and it wasn’t a worthwhile venture to complete.
I could be getting my timetable wrong, but I believe that’s generally what occurred.
Judging from your question, I’m not certain if you’re aware of how many unreleased games are leaked. What generally happens is that a prototype of an unreleased game falls into the hands of a collector/retro-gamer, who then dumps (or has someone else more knowledgeable dump) the ROM. After that, the owner usually either distributes it freely, asks for donations first, or first releases it as a reproduction and THEN shares the ROM freely after some time has passed. All that being said, typically a ROM of an unreleased game is only released when the prototype is found. If there is no prototype for the game, chances are, there’s no ROM for it either and if somehow there is, it may be on an EPROM chip (as opposed to a full cart) locked away in Nintendo’s secret vaults of secrecy. Given that VB Mario Land’s development may not have gotten very far, there may be no ROM at all anymore, and if there is, it’s just the first few levels (which would still be very cool). Sad but true.
My bet is that there’s no prototype cartridge of the game and most likely isn’t a trace of the ROM left. If there is, it’s in Nintendo’s HQ somewhere and kept for historical purposes. That’s just wishful thinking, though.
Benjamin Stevens wrote:
Nightowljrm wrote:
I’m kind of a purist and it’s worth the extra money to me to invest in the North American version of any game that was released here. I even did the same for Little Samson and Bubble Bobble 2 as opposed to acquiring their Famicom versions.
I know what those two NES games sell for. You should LOVE the prices of Virtual Boy games. They are all cheap compared to the rarest NES titles. You will likely be able to find a CIB of Jack Bros. for a price lower than that of a loose Bubble Bobble 2.
Yeah, man. The entire library (cart only) is cheaper than those two games (cart only) combined. I dunno if I’ll do CIB or cart only. I could always resell and upgrade… the problem is that I work during the summers and my Christmas breaks from college to earn money to live off of throughout the year so I don’t have to go to school and work at the same time. So I have a fixed budget and it’s not really practical this year. Maybe next – we’ll see!
VBmills wrote:
Hello and welcome!Merry Christmas!
Merry Christmas to you as well!
… and a happy New Year!
It’s odd how there is a steady stream of comments from Nintendo about leaving the Virtual Boy in the past yet in many games, the Virtual Boy makes a cameo.
For example, the Super Smash Bros. games. I believe it was Melee that had a Virtual Boy resting with other Nintendo consoles in the trophy room. A more recent example would be Kirby’s Dream Collection, where a brief synopsis on the Virtual Boy is given.
I’d assume if they wanted to truly leave it in the past, they wouldn’t throw cameos of it into first-party games. Part of me thinks that they want to hold onto it for a historical reason, but at the same time, they seem to contradict themselves in this manner.
That being said, I wouldn’t completely throw the possibility of Virtual Boy games making it to the 3DS; however, I’d say the possibility is slim. If any move to the Virtual Boy, it will probably be just Mario Clash and Mario Tennis. That’s my opinion, at least.
Dreammary wrote:
For one Japan has a cheaper copy of Jack Bros, their boxed copy is 1/3 the price of our cart only copy.But they also got Space Squash, VTetris, and Virtual Fishing.
There are other games too but I didn’t list then because they are way to expensive, and are better suited to be played on the FlashBoy+ (a virtualboy flash cartridge).
I’ve noticed that; very interesting. I’m assuming it’s because Nintendo expected it to do better than in Japan and it was just as unsuccessful.
I’m kind of a purist and it’s worth the extra money to me to invest in the North American version of any game that was released here. I even did the same for Little Samson and Bubble Bobble 2 as opposed to acquiring their Famicom versions.
thunderstruck wrote:
Hey, nice to have you here. I got my Virtual Boy several years ago for Christmas as well.If you are looking for a really good game you might consider buying a reproduction of the unreleased game Bound High at: http://www.uncletusk.com/catalog/17 There is only a limited number so you have to be quick.
As Dreammary stated, a FlashBoy+ is also a great addition as you can play all of the Homebrews. If you want one just contact Minestorm (http://www.planetvb.com/modules/usercenter/index.php?section=profile&uid=545). He is 100% truth-worthy even though the ordering process is rather unusual.
Thank you!
I just may go for Bound High. Thank you for reminding me. I remember looking at it a few days ago. I will probably contact Uncle Tusk on NintendoAge shortly. =)
I’ll probably become more interested in the FlashBoy+ as I get closer to having all the USA-releases. The definite advantage to that is certainly playing homebrews.
Protoman85 wrote:
Hello new guy. If you need information on the Virtual Boy games, I’ve made reviews for them all. Have a look if you want.http://www.youtube.com/playlist?list=PLeNGxgEySxU0FQd2dDD6-REuhrkrkevns&feature=mh_lolz
Thank you!
—
Once again, thanks for all the warm welcomes! It seems like a great, tight-knit little community here.
Dreammary wrote:
Virtual Boy does receive a whole lot of hate while 90% of it comes from people who never played it once. I recommend Japanese games also because they got a nice set of games.
That doesn’t surprise me in the slightest. I also feel that many who have played it did not adjust the settings to fit their needs, resulting in poor performance and a headache. I truly believe it.
What are the high points for the Japanese games? Right now NTSC is my priority, but I’m not narrow minded. 😉
Benjamin Stevens wrote:
Hey Nightowljrm!Glad you’re enjoying the coolest video game system on the planet. I hope you decide to join the high score competition, especially for Red Alarm. Getting the high score on this site is pretty tough.
Oh, man, I’m sure it’ll be tough. I may consider it once I actually develop some skill at the game. Lol.
Thanks for the warm welcomes so far!