I’m second behind Raverrevolution! But now being serious, do NOT e-mail Richard H. regarding a “pre-order”. I did so the first time I saw about the Flash Boy, and his reply was this:
“Thanks, but I don’t take pre-orders for my stuff (don’t like the pressure).”
So there you go: if you want Flash Boy, do NOT put pressure on him (them if including KR155E), just wait and, when available, I’m sure you will be able to get one.
About the autologin, I had the same problem, but the solution is very easy (just “hidden”, but very easy). If you have logged in before and checked the “remember me”, next time you enter the web, although you see the space for “username” and “password”, just click on the big Planet Virtual Boy image without entering the info again. It will access the frontpage with your username.
KR155E, maybe you could make the web check the cookies in the computer, and if http://www.vr32.de cookie is present, perform the click automatically. It’s just an idea, and it might be very silly because I know nothing about programming, but it just came into my mind.
Cheers.
Thank you everyone very much! 😀
Well, I believe the price must be set first. I think Richard H. has to think about it yet. I know what I would pay for it. 😀
Thank you very much DogP for your help to get in contact trustful, reliable people to buy SD Gundam and Virtual Bowling (and in fact, for all your help to get my collection to what it is today! 🙂 ). Now that I’ve received them, I have taken pictures of my collection and updated my profile. I hope you enjoy the images 😀
I bought it because of the price, but I admit that one game I loved from the beginning was Red Alarm. Although it’s been heavily critisized for it’s wired graphics, I like those kind of games, since they are the best giving a feeling of depth. I really wish that Zero Racers had come out… 🙁
Uh? Ahhh! AAAAAAAAHHHHHHHHHH!!!!!!!!!!!!!!!!!!!! Yes, yes, yes! 🙂 😀 😀 😀 :thumpup: :thumpup:
There’s Space Invaders without box, listed under “virtualboy” instead of “Virtual Boy”. I believe it should end at good price, due to the lack of box and the name typo…
I’m also dying to see this project come true. I personally don’t own any of Richard’s previous carts, but it seems this is a state-of-the-art job extremely well done. A+. :thumpup:
Oh yes, you wanted to rip me off, and you did so, but you are going to have “a bit” more trouble ripping off more people. I don’t believe you Michael, and never will, and I think that all the posts are self explanatory as to what your true intentions are…
No, I’m not sad, I’m happy because you couldn’t rip off anyone else.
And finally Michael, here’s the other posts you had with user Sparkeyflex:
http://www.vr32.de/modules/newbb/viewtopic.php?post_id=3211#forumpost3211
So everyone, be aware of all the ID’s this person uses, and don’t let yourselves get your money stolen :thumpup:
- This reply was modified 17 years, 5 months ago by virtualboyfreak.
JackFost, I’ve already contacted reliable people to buy the two games I’m missing. Thanks for the offer, though.
Oh, now I remember (and I’ve edited the previous post to adjust it to the truth): Mik = wizard = Michael Starkey = sparkeyflex@ntlworld.com = mickstarkey007@hotmail.com If you don’t believe me, look here:
http://www.vr32.de/modules/newbb/viewtopic.php?post_id=3272#forumpost3272
Come on Michael, it’s pathetic… Let’s see if I can find the other user you had at http://www.vr32.de… 😕 Yes, that’s it, SPARKEYFLEX is the other user you have here… You’re boring, and you even say that you help me by telling me the game is up for auction at eBay? Lame…
- This reply was modified 17 years, 5 months ago by virtualboyfreak.
Mik, why do you think this subject is comical? I didn’t find comical being stolen 1,330 euro last year through eBay 🙁 (EDIT: being stolen the money BY YOU!). The experience, of course, has made me sceptical about using eBay for big amounts of money. I was just asking of other ways / methods of buying extremely rare games, just that. I’ve seen the eBay auction here:
If I were to bid in the auction, I would have one or two problems though: although the seller has 100% positive feedback, he only has 4 positive feedbacks as seller, and they are one year old. He has also bought many Virtual Boy items through eBay lately (from his feedback: Virtual Fishing JAP, Jack Bros JAP, Nintendo Power Magazine Vol. 75, Virtual Boy Sunglasses, Vertical Force, VBoy Eye Shade and Wario Land, from the items that show detailed information, I don’t know about the rest). Why would he be willing to sell his Virtual Bowling when he has shown a lot of interest for Virtual Boy items lately? 😕 You could just say that he wants to make money from his Virtual Bowling, but all these facts would make me think it twice before bidding on the auction. Don’t you think this evidence is familiar, Michael?
When I was stolen the money last year by you, you had also bought the games through eBay, but I didn’t give it too much importance since you said in your auction “I just bought them to see what all the fuss was about”, so I thought you wanted to make money from them after seeing that they were just collectable games which had a quality that didn’t justify their price. In the end, it all came out as “I want to finance my buys by ripping off somebody” rather than “I want to make money from them”.
So, would you bid again having experienced what I’ve experienced? I don’t think so. And please Michael, stop being so silly using all the ID’s you have at vr32.de.
- This reply was modified 17 years, 5 months ago by virtualboyfreak.
Yeah, me too, but it’s the sixth year I begin college on “the enemy side” (ahhh, students come to me! 😀 ). It’s great when they speak about videogames and I tell them “no, the cheat’s not like that. You have to press L R L R Up Down”, and they reply “You play videogames!?!?!?!”, LOL! 😎
JackFost, I don’t agree with you, sorry. If I was involved in developing a game which was finally cancelled, of course I would be pissed off, but that’s how business goes. It has happened many times and it will continue happening. And you don’t know if the project will be finished some time in the future. Look for example at Grand Theft Auto for the GBA. It was a game which was begun many years ago, then the company got bankrupt and the project was cancelled. Then another company took over and recovered the code. Then it was left apart again, and it was finally finished and released several years later. If the code had been publicly released, we wouldn’t have been able to enjoy the game now. Of course, all of this without mentioning the copyright and contract infringements in which the programmers would enter if they were known to release the prototype code they prepared. It’s not their code, but THEIR COMPANY’s code, and the company can do whatever it wants for the benefit of the company. The person who dumped Starfox 2 did it at his/her own risk, and if he/she got caught, the consequences could be terrible, since they could end up in jail for releasing a code worth millions if the contract estipulates that the code was to be kept private for the company unless the game was finished.
And for the fact that “The persons who own a never released game HAVE TO dump it”, I have to say that they are not obligued to do anything at all. They don’t own us anything. Another thing is how much you desire to play a prototype game, but they do not have to release it just for the fact that many of us would love to play prototype games in our Virtual Boys. Since I opened the thread of “making ROMs of extremely rare games available or not”, I have read expressions such as “have to dump/release”, “willing to dump/release” and similar too many times, and honestly, the more I read “have to dump”, the less I’m willing to do it (and no, I don’t own prototype games, but I do own rare games).
Back to your reply, of course I believe I can buy prototype carts as I buy common games. The only difference is the amount of money put on the table to buy the game. I don’t understand what you mean by “heavy responsibilities”, but if I were to buy a prototype cart, I don’t think it would imply heavy responsibilities, it would just imply having the money to buy it, nothing else.
If you don’t believe me, just try. Make a realistic offer. Put the money on the table and, if it’s enough, I’m sure you will have somebody who will sell it to you. It’s the same as with Virtual Bowling, SD Gundam, Virtual Lab, Space Invaders and such, with the only difference of offering “a little bit more” money. And by realistic I mean “several thousands”. I’m sure that if somebody offered, let’s say, $100,000 for Zero Racers (and it was a realistic offer, not someone saying this as he would say hello), the word would spread out as fire and it would finally be known in the circle of the people who know where the code is and how to dump it. But of course, I don’t have $100,000 to spend on any prototype code, so here I am, “divagating” about prototype games without any chance of owning them 😕
Ok JackFost, you spend the $3,000 (or more) in a Virtual Boy prototype, dump it and release the ROM to all of us so that you can gain immortality in my heart and in the hearts of the other members of the Virtual Boy Community 😀 Of course, I will really appreciate if you do so 😎
I agree with DogP. I spent A LOT of money in my Virtual Boy collection, and I would have spent A LOT of money even if the extremely rare game ROM’s were available, but the “lot” of money I would have spent would have been less than what I have spent on my collection up until now. How much less? I don’t know, but to be honest, it’s true it would have been less. Now I’m beginning to understand why ROMs of extremely rare games aren’t publicly available.
As for the prototypes, I would also love to play prototype games in my virtual boy, but if I had a prototype, I would never make it publicly available. The reason is simple: prototype game = EPROM cart (worth $50-$100?) + prototype code (worth $1,000-$2,000-$X,XXX?). If I make the prototype ROM publicly available, I’m losing 95 percent of the value of the cart. Of course, this doesn’t mean I wouldn’t dump the game, since the last thing I would want is to lose it, but I wouldn’t make it publicly available for sure. As DogP said, when the ROM is available, all the value of the item reduces to the hardware, which is a piece of plastic, chips and circuits. Also, it’s not only how much money would you pay for it, you also need a seller who wants to sell it to you (is anybody willing to sell a prototype? 😀 )
And don’t misunderstand me, I still have the same opinion as to if I would release the ROMs of the extremely rare carts or not, but I understand why, as of today, they aren’t available.
It’s easy: because the original prototype cart would lose all its value. In fact, a prototype is an EPROM cart (worth 50-100 bucks) with prototype code in it (worth thousands). If you make the code publicly available, you would lose ALL your investment. And don’t misunderstand me, I would love to play prototype games in my Virtual Boy, but I understand why they aren’t dumped. In fact, I’m also starting to understand why ROMs of extremely rare games aren’t publicly available either…