Actually, many (all?) of the Arcade Classics are widely available at stores like JC Penney, BB&B, Amazon, Toys R Us, and others. But Wal-Mart may have an exclusive on the nice box packaging – all the others sell the games on blister packs.
Even more cool, IMHO, are the new Tiny Arcade games. They’re substantially smaller than the Arcade Classics. They look like the original arcade cabinets, and even the marquee lights up. They’re fully playable, tho it’s hard, cause they’re so small. The tiny screen is very bright and clear, and pretty good definition, considering. Here’s a link to some of them (all sold out) at Toys R Us. There are actually 6 or 8, IIRC.
Welcome! Not sure about official rules of the board – I would say the only real rule is “don’t be a jerk.” 😉
Yes, you can post your services – maybe in the Marketplace forum? As for posting pics directly, I would assume you use the “attach file” section below your message.
Kudos to everyone involved. Nice to be able to play this without having to memorize all of the options! Box looks great, and the manual is first-class. Thanks!
It’s so subjective. Personally, I’d put Waterworld in the top 5, but I know that makes me a bit of a freak. And as a pinball player, let me tell you just how bad Galactic Pinball is – why couldn’t they have made something that resembles real pinball???
Best of the best (in no particular order):
Wario Land
Mario Clash
Red Alarm (lousy graphics, but fun gameplay)
Virtual Bowling (more “professional” than the goofy Nester’s Funky Bowling)
Golf (awesome graphics, and some really good gameplay)
Waterworld (it’s like a 3D Space Invaders, and the challenge builds at the perfect rate)
Worst of the worst:
Panic Bomber
Space Squash (soooooooo slow – no challenge. If someone unlocks 2 player, could be fun)
Baseball (sprites are too small)
Gundam (incredibly boring – no challenge)
Virtual Lab (looks like someone made it as a junior-high project)
Benjamin Stevens wrote:
It’s also very important to understand that the AI of all of the fighters in the game was made completely from scratch, so the enemies do not fight the same as in any previous version of Street Fighter 2 ever made. I like to think of the game as a completely original fighting game with largely a Street Fighter II Turbo: Hyper Fighting skin, with some skin elements added from other Street Fighter games thrown in.
Thanks for that info. I had thought it was just a direct port (to the extent the VB would allow), but this makes the game even more interesting.
Now, how do I get MY face immortalized in a videogame???
Well, obviously high quality scans would be awesome. If you’re open to having Uncle Tusk make them – and he’s up for it – that’d be even better. He told me he doesn’t have any, but maybe with your OK… I think they’d be a hot item.
Would love to purchase physical boxes and manuals, but I’m guessing that isn’t in the cards. High quality scans would be nice, but I guess that would be up to whoever created them – I don’t want to step on anyone’s toes!
Thanks. I guess I should have been more clear – I am familiar with SF II (who isn’t???), but I wasn’t sure if it was the arcade version (unlikely), the SNES, or some other console. I was a big fan of the Genesis, but I wasn’t into fighting games at the time, so didn’t own this game. Might have to pick up a copy of the Genesis version.