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Understood
@pizzarollsroyceRegistered October 27, 2021Active 6 months, 3 weeks ago
4 Replies made

Thanks!

re: Elevated Speed’s time frame, I’m still working on it weekly. Time is limited which is why it’s taking forever, but I’m getting close to the point where maybe I can produce another beta. I’ve rewritten vast portions of the engine to enable things like combat and more special effects, but for every feature I add, I have to go find more CPU cycles to free up to keep the 50fps target, which is time consuming.

I’m guessing a fall release given my current trajectory.

Just pushed a new update today — now it supports link play! Grab it at https://www.elevatedspeed.com/

Issue was that I was driving OE high when it should have been low.