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Understood
@thehandsomedanRegistered October 20, 2017Active 3 years, 6 months ago
4 Replies made

Sorry to resurrect such an old topic, but were these tools ever completed/released? I would very much love to recreate the joy of some old point and click adventure games on the system.

I have several years of experience jumping around a variety of coding languages for enterprise systems and software. I’ve dabbled with different tools and platforms for 2D game development (less experience with traditional 3D game development tools).

I’ve been mapping out a specific concept off and on for a few years, and I’d really like to make something happen on this platform if at all possible.

Thanks!

I hope I’m not asking in a totally improper area, but I hoped to get some quick perspective from those much more experienced with this development system.

For someone who is reasonably comfortable with a few lighter scripting or coding languages, how long would you estimate the “learning” period before one could make a relatively simple working demo with this? Nothing too fancy, obviously, I find that once I have enough down that I can compile something interactive, that tends to fuel me toward digging in and learning much lore quickly. On the other hand, if it takes TOO long to get to any kind of results, that can be a bit discouraging and make it harder to get started (for me personally).

I’ve done bits of C# and C++, as well as Java, JavaScript (fully aware of just how different the two are), and LOTS of GML Script (which is essentially a modified version of C#). I’ve worked with a number of other languages mentioned, as I don’t believe they’re going to be super relevant to this. Again, I’m not claiming to be a veteran expert in these, but I’ve found my way around them well enough to serve my basic needs and to occasionally trouble shoot other existing code.

So, how might one procure one of these awesome looking little units? And how much would they set a person back?

Interesting… I got myself suckered in to a 3D printer project on Kickstarter that looks to be delivering by the end of year if no other hiccups occur. I’m curious to see how well it handles (or doesn’t handle) smooth surfaces for something like this. It’s admittedly kind of insane to me that the materials alone for that slick blue number are $8, but I’m sure material costs will also start to decrease as the medium becomes more common.